• mosiacmango@lemm.ee
      link
      fedilink
      English
      arrow-up
      0
      ·
      8 days ago

      2d isometric vs 3d first person. One format clearly lets stories breathe better, but that doesn’t mean half life isn’t story driven.

      • Kecessa@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        0
        ·
        8 days ago

        Never said it isn’t, I said story isn’t the thing that made it and Valve popular.

        I’m old enough to remember when it released, story wasn’t the focus.

        • Klear@lemmy.world
          link
          fedilink
          English
          arrow-up
          0
          ·
          8 days ago

          I would argue the storyline was a big part of it. While barebones by today’s standards, compared to the likes of Doom, Quake or even Unreal, it was pretty amazing to have a continuous narrative throughout the game.