Exactly - People don’t seem to realize that cloud gaming responsiveness only really matters in competitive games and shooters. Turn based games or more casual games run perfectly fine with fast Internet.
I was thinking more of uninstalling this 81 GB/hour game and enrolling in flight school (if you have data cap overage fees). But I like the way you think!
At this point you might as well stream the game video, it would be less bandwidth.
It wouldn’t be as responsive though.
It’s hardly Counterstrike.
Exactly - People don’t seem to realize that cloud gaming responsiveness only really matters in competitive games and shooters. Turn based games or more casual games run perfectly fine with fast Internet.
Well if you think it works well there is nothing stopping you for streaming the game with xcloud.
Imo experience the bitrate and latency is pretty poor even with gigabit internet.
Just fly Boeing in game. It’s a more authentic experience that way.
If the experience you’re after is a near death experience, sure.
Well they do have the whistleblower expansion pack too if flying the plane isn’t near death enough for ya
If you have small data caps, it may even be cheaper.
Don’t have to render doors if they’ve fallen off
I was thinking more of uninstalling this 81 GB/hour game and enrolling in flight school (if you have data cap overage fees). But I like the way you think!
This guy just invented Google Stadia (and GeForce Now I think)
Doesn’t it already run on Gamepass xCloud whatever they call it?
Nobody remembers OnLive…
… who?
Steve Perlman
I remember OnLive. I was waiting for it to become usable, then…nothing.