Whatcha playing!
I 100%ed Astro Bot in just a couple days lol. But really outstanding. Up there with Rayman origins as favorite platformer.
Now I’m kind of waiting for more stuff to be out. Super excited for the new Zelda and cautiously optimistic for the sh2 remake
Destroying filthy xenos in Space Marine II with my battle-brother in online campaign co-op.
What a treat. Also Pokémon Platinum.
Been playing Shadow of Mordor again to tie in with Celebrimbor from Rings of Power. However, I found that RoP is terrible but the game is still great.
I just started Astro Bot a couple days ago. I’m completely hooked, it’s so much fun. Looking forward to the new Zelda as well.
And started a co-op run of Baldur’s Gate 3 with a friend who hasn’t finished it yet. I can’t get enough of that game. Got into the modding scene recently too.
Just when the new season in World of Warcraft starts, I stop playing. I had a lot of fun, but also played a lot these last couple of months. WoW is also not a game I just play on the side. If I play it, I basically play nothing else. No idea when I’ll be back, probably if my best friend starts again, but who knows if that happens.
I wanted to check out the latest re-release of Doom with Doom + Doom II, and look at the new episode, but decided to try and play through all the levels of the first two games on Ultra-Violence, Pistol Start, and no save scumming. I’m halfway through episode three of Doom, and it’s not been too difficult so far. Three levels took me a few tries, the rest wasn’t too bad. The main thing is a lack of ammo, especially at the start of a level, so you either got to get comfortable punching things or cause infighting. I usually choose the former, so the Berserk power-up is always a welcome sight.
Then I started Lies of P. I killed three major bosses so far and it’s alright. I play on KB+M, and as always controls are just so-so. It’s not like you have 60-100 keys available, so better put two or three abilities on the same button or force players to cycle through item shortcuts.
Been going through my third play-through of Baldur’s Gate 3 recently. Its crazy that I’m still finding things I somehow missed or took a different path to get
I got back into BG3. Gonna finally get myself to Moonrise Tower.
Prepping, still, for a DnD campaign. Pulling all the stops, with music (ripped from Cyberpunk 2077 and looped), art (done by me), branching narratives when my players do something unexpected, custom homebrew mechanics (it’s cyberpunk red ported into 5e, so as best as it can be ported), etc. I really want to start it soon but I have to migrate all the stuff I had made on a foundry server to my computer, and that’ll take time since I’m cleaning it up as I go.
Apart from that, killing bugs and heretics on Space Marine 2, killing bugs and heretics on Rimworld, and killing imperialists and fascists on Squad.
Lunacid, great lil’ game until you decide to try and get all the achievements.
Ending spoilers
The one thing I don’t really like is how all of the world building is more or less inavlidated by the classic “it’s just a dream bro”.
Yes, the dreamer is supposedly an eldritch being, but I’d like to appreciate all the tiny little lore connections you can find without the looming threat of “this doesn’t make sense because it’s all a dream”.Like with skeletons.
Why skeletons?
All enemies in the game have some sort of explaination, from the simple “this is a fog beast” to “holy knights cursed themselves and became abominable horses, tainting vampire cattle and turning their captors into the puddle of harm that currently stands in your way”.But skeletons?
They don’t have any explaination, unlike the mummies of the Temple of Silence - they’re just nondescript undead enemies where undead enemies thematically fit. The dreamer put them there, because it’s a dream.Alot of Satisfactory
Mainly golden sun and random gameboy games