Another article that highlighs inherent flaws in the American legal system. How can this potentially be an actual lawsuit? How can “journalists” even entertain reporting on this?
Honestly I’m just posting to laugh at my fellow lemmings responses and watch see how the plaintiff is roasted for not gitting gud.
But, there is a real conversation here around continued ignorance of game development and the value of difficult games as a value proposition. Afterall, the person attempting to sue from did choose to purchase the games willingly knowing they’re not for scrub casuals like themselves.
What do you all think, is difficulty gating content a real issue? Should dev’s have some kind of legal requirement to appease players that can spec a build properly? Is it Thursday and I’m just looking for some easy laughs at a morons expense?
I’m suing Twister for my inability to be flexible
I’m suing Pornhub for my carpal tunnel.
This is like suing an MMO because you want to solo raid dungeons so you can enjoy the content without having to play multiplayer.
Don’t get me wrong, their opinion is fine. But the lawsuit is idiotic. Just do what the rest of us do when we’re screwed over by circumstance and choices: build a bridge and get over it.
The only circumstance I could see a “too hard” lawsuit maybe possibly hypothetically working out is if the customer was disabled. They might have a slim chance if they could use the Americans with Disability Act (ADA) to sledgehammer the game developer with. I personally don’t believe it would work, but I’m not a lawyer so what the hell do I know.
Pretty sure people have actually sued MMOs over group content, several times if I recall.
None of them won, of course.
I’d say it’s absolutely insane that someone might actually be able to take the creators of Elden Ring to court over the fact they’re not good enough to beat a game intentionally made to be hard. I imagine they’re the same people who would try and sue Sintendo over a Mrio Mker level that they can’t beat first try.
The article is using as a source a 4chan post that had a docket number that didn’t check out. I’m pretty sure this is a joke someone took seriously because they needed to publish something today.
This would get almost immediately dismissed by any judge.
I the US you can sue anyone for anything. You’ll lose for stuff like this post, but you can do it all you want. The fact anyone is reporting on this is the issue. It should be ignored.
Psst! Your censors are making italics! Add a backslash to both of them to m*ke it w*rk.
Thanks for the heads up. This whole text formatting thing can be annoying.
It’s the oddest choice to sue FromSoftware because Elden Ring, a Souls-like which, is advertised to be a very difficult game. Personally, I stay away from Fromsoft games because of their difficulty, I play games for fun; any game that requires an extreme amount of skill right out off the bat is simply not it to me. I guess this person can waste their money doing whatever they’d like; I don’t see them having any hope of winning this frivolous lawsuit.
You can file a lawsuit about just about anything. It doesn’t mean it’s going anywhere.
- You can file the paperwork to attempt to sue anyone for anything. It doesn’t mean it will be accepted by the court, or that the judge will not summon you there specifically to laugh in your face, declare your suit frivolous, throw you out, and refuse to validate your parking.
- If Jabroni thinks he’s having it rough with Elden Ring, he ought to go back and try out the first couple of King’s Field games…
From reading his posts, he doesn’t think the game is too hard he thinks there’s an entire game hidden inside Elden Ring. He claims there’s an entire parallel universe for the lands between hidden in the game files and no one has found it because they purposely hid this final “50% of the game” and made it impossible to find.
So if they made it impossible to find, how did he find it?
Not sure and I don’t exactly understand that part. It has to do with the themes and messages behind Bloodborne and how that game is a metaphor for awakening true humanity or something along those lines. But that was just a cross franchise hint for the actual parallel universe in Elden Ring.
I think that’s called teasing a sequel…
Elden Rangus Evangelion conspiracy theory! Far out!
That… Is quite a stretch.
I mean if so then good! If he has any evidence he could fucking share about it then we can go on trying to solve the puzzle. It would be a bold and striking move that would put from software aseven more transcendent a developer
The “evidence” most likely came to him when he forgot to take his pills. From Software games have a huge following of people hunting for cut content, going through every item for its lore etc. They even got Armored Cores into the game, and tarnished into Armored Core. If there was anything, it would be known on release basically.
Holy hell I kinda hope they actually let this go to trial just to make him present his “evidence”
…what?..
Is this your first time being exposed to frivolous lawsuit bullshittery?
Kings Field II (JP) my beloved
People can sue for whatever reason they want, but that doesn’t mean a court will entertain it. I’m sure whatever judge this is put in front of will dismiss it immediately.
As for the difficulty discussion. Not all games are made for all players, and that’s OK. If it’s too hard for you, play sometime else. Soulsborne games do not need difficulty settings, and I’m glad they don’t.
I agree with the general sentiment of my fellow commenters, however, coffee is hot, and there are labels on the coffee stating that because of a lawsuit like this. What a interesting precedent to games will this set. How you put a disclaimer in a game stating it’s difficulty level? Compared to what?
Plaintiff will have to prove some form of legally enshrined harm has occurred.
I can’t imagine what kind of results from not winning due to difficulty that may be appealing to a judge as a form of ‘damage’.
Emotional trauma? Discrimination? Ableism? With this games accessibility has been the ongoing issue, they could argue around that.
Significant uptick in fools to block today on lemmy.
It feels like reddit 2015 up in here.
Git…
…it for PC and cheat. That’s what I did.
I’m suing you for cheating.
I’m countersuing for emotional distress due to a frivolous lawsuit.
If only they realised that no one cared that they beat the game with only a club without upgrading it.
It’s not even that hard. I seriously was bracing for some ridiculous bullshit based on the response but I haven’t struggled at all through it. Sometimes I do hit a hard boss and explore to come back later, but nothing insurmountable. I still have yet to finish but Sekiro still makes this games seem like a walk in the park. Hell, all the Dark souls games are far harder too.
Given its open world nature, I would bet the difficulty of the game varies greatly depending on where someone randomly decides to explore.
And, any repeat attempts won’t reveal much because on a second go the player will have experience with systems that will keep them safe or at least better conditioned around their losses.
I guess that’s the thing really, is all you gotta do is recognize you can go somewhere else. Come back and practice the hard part occasionally. Go find more scadu fragments, new weapons, spells, tools, experiment a little. Hell if you really need go respec and make a focused build. Or summon people to help you. There’s so many options, I hit some hard stuff but it never felt like a brick wall.
The reason that they can be a lawsuit is you can sue for anything in the US, doesn’t mean that it has any merit to it, or the case will ever even be heard.
I do not always have time to “git gud” at a game. Sometimes I want to sit down and play a game for fun, not frustration. I might have played Elden Ring for more than an hour if it had an easier difficulty.
The question is, does the responsibility fall on you to choose games that fit your skill level or the developer to compromise their vision to accomodate a broader audience? Would we take the same stance with other art? I find a lot of Foreign Arthouse Films to be slow paced and unenjoyable. Should the writers and directors be required to make an alternate cut to accomodate my preferences?
Many games, have varying difficulty levels. AFAIK movies have never had anything like that.
I have also seen cuts of movies that were horrible, and then an alternative cut is released that is leaps and bounds better.
AFAIK movies have never had anything like that.
Try watching Primer.
To be fair they’re still right to say that there are no difficulty settings on that film, it’s just set at fuck you difficulty from the beginning
This is true.
If you had played it longer than an hour you probably would have gotten good.
Or they wouldn’t. I tried, died with the first enemy every time, refunded the game. Not everyone can “git gud”.
The first enemy is meant to destroy you. You skip him and find other things to do and come back later when you’ve leveled up. It’s an open world game.
Dude, I just don’t like it. The game just wasn’t fun for me. The game’s not my cup of tea. It’s not a hard concept. Also, you kinda move the goal post a bit.
Let them not like the game for gods sake, they are in their right to refund it, they are not complaining about the game, just saying that it’s not for them. I love it and have tons of hours played + spent reading the wiki but it’s not for everyone and it’s cool of they don’t like it.
I think you need to reread my comments. I don’t really care if someone likes the game or not. I only care if someone says they can’t get good at it when they put in less than the minimal effort. It makes me wonder if people like that gave up riding a bike since they couldn’t ride professional downhill racing tracks in the first hour of learning to ride.
I find my comment completely valid. That “minimal” effort is just entertainment gate keeping. If they don’t have it in them to spend that extra effort it’s their choice and if you want them to change, complaining about it is very backwards.
You could have suggested them to ignore the tree sentinel or Margit, hoever was their first enemy, you could have suggested the to explore the game and ignore hard enemies just like in skyrim we ignored trolls, bears or dragons until we levelled up… Idk, anything but “you didn’t even try how dare you say you don’t like it” wtf.
If someone in their adulthood gets berated for being demotivated by not being as good as their peers at swimming or riding a bike, telling them off will just shut them about the idea of trying.
You could have suggested them to ignore the tree sentinel or Margit, hoever was their first enemy, you could have suggested the to explore the game and ignore hard enemies just like in skyrim we ignored trolls, bears or dragons until we levelled up… Idk, anything but “you didn’t even try how dare you say you don’t like it” wtf.
The first enemy is meant to destroy you. You skip him and find other things to do and come back later when you’ve leveled up. It’s an open world game.
You mean where I do exactly that?
It’s okay for people to not want to take several hours to learn to play a videogame. I say this as someone who has taken the time and likes this game a lot
Oh absolutely it’s ok to not want to take several hours to learn to play a video game. But don’t say “i can’t get good at this video game” if you’ve only put in an hour or two. That makes little sense. Difficult things take time to get good at otherwise they would be easy things.
I mean, what if I don’t get good after two hours? Will you refund it? Or will I be stuck with a game I suck at that cost $50 or $60 (or however much that was)? Look, I never was good at gaming. Everything I play is on easy or normal. I’m glad most developers keep gamers like me in mind. And as far as I understand, being hard is part of what makes Elden Ring entertaining, which pretty much makes it the opposite for me.
And pretending that everyone is (or can be) as good as everyone else at everything does not make much sense.
So your argument against playing for longer than an hour and getting good is playing less than two hours and refunding? You need to play the game for a few hours to understand the combat systems and the way that enemies react.
and your argument to enjoy a game is to force yourself to play it longer than the return period is, therefore eliminating any chance of a refund?
That’s an argument for longer refund periods. Not for people giving up before they’ve tried.
well the reality is we do not have longer refund periods. so in the current state of affairs, yes, it is an argument for people to give up. Trying for 2 hours is at least one step better than not buying the game at all.
Sometimes I want to sit down and play a game for fun, not frustration.
there are a lot of games that are fun AND easy…that said, if i’m really enjoying a game and get to a boss that causes more frustration than fun, and is going to consume more time than i’m willing to spend, then it’s cheese/godmode o’clock. done, dgaf. devs make the games they want, i play them the way i want. win-win
I’ve played it for over 500. It’s easier than the Dark Souls games.
it’s almost as if not every game is made for everyone
You know I could have played Euro Truck simulator for more than an hour if it had been an online pay-to-win MOBA.
In other news, Florida Man sues because space flight is hard, it should be as ready as opening a beer.
I haven’t bought Elden Ring for this exact reason, but I love watching other people struggle and then succeed at it.
I have one friend who uninstalled Elden Ring completely after they reduced the difficulty of the new expansion DLC because he felt like they watered down his achievement of beating it.
Ultimately games are a form of art and their designers and developers have the ultimate say in how accessable (or not) they want to make the experience. I have also seen games with way too much ease of play features that completely destroy any challenge to the point of making it unplayable (looks a Ubisoft).
Researching games before you buy has become a critical skill to avoid feeling burned, because social media does an amazing job of selling you games through FOMO.
Source?
I refuse to believe this is real.
I’m convinced that FromSoftware has the biggest weirdos as their fanbase. I never played a FromSoftware game before elden ring, and i wish i would’ve just played the game and never looked at forums or wherever they throw up their opinions. Before i bought the dlc i watched a video that was titled something like: the elden ring dlc is really bad or something like that. The video had a ton of views and a lot of people seemed to agree, so i watched it, because i wasn’t sure if i should spend the money or not. The video made me actually mad because of how absolutely stupid it was. The brain-dead dude even got mad because of the word “scadutree” “Yeah what is that, i’m pretty sure it’s supposed to be called shadowtree, they can’t even get that right.” These guys have some sort of disability where they can’t enjoy the game if they use anything but a stick as a weapon.
Imagine someone complaining about DOOM because it’s too hard, and you go:"i don’t know, once you get the plasma cannon… "I DON’T USE THE PLASMA CANNON, I ONLY USE THE STARTER PISTOL, WHY DO THE DEVS MAKE THE GAME SO HARD? SHOTGUNS ARE FOR BABIES JUST PISTOL.
Where article? Am I stupid?