You don’t find it at all suspicious that they claim releasing backend code would make it less secure? What kind of security product is not open for inspection?
No, because Proton has 3rd party audits all the time and they share the results openly.
You don’t find it at all suspicious that they claim releasing backend code would make it less secure? What kind of security product is not open for inspection?
No, because Proton has 3rd party audits all the time and they share the results openly.
Then it’s a good thing all of their products are fully functional and working as advertised, I guess.
Today we’re announcing a new end-to-end encrypted, collaborative document editor that puts your privacy first. Docs in Proton Drive are built on the same privacy and security principles as all our services, starting with end-to-end encryption. Docs let you collaborate in real time, leave comments, add photos, and store your files securely. Best of all, it’s all private — even keystrokes and cursor movements are encrypted.
Literally the second paragraph of the post (but I’m sure you haven’t read it, since you seem so busy replying to every comment here about how Proton is becoming Microsoft or something).
Let’s be real, using Excel as a makeshift database is probably still better than actually using Access lol
They can’t finish a single solution
Gee, it’s almost as if that’s the whole point of an ever-evolving SaaS platform.
We’re eating good in 2024!
Doo doo, doo doo doo doo doo doo, rii tii tii tiiiii
Hear me out: What if they took the DMs and made NFTs out of them?
I can finally share my side of the story now that Twitch employees have come forward. You see, all I did was indulge in a little bit of grooming. One might even say it was a minor case of grooming.
Anyways, I’m not a pedo.
Doc out!
Their outside communication is nonexistent at best
Eh, they’re decently active on Reddit, I guess. They send the occasional newsletter regarding new features if you don’t unsubscribe (and they’re pretty good at not spamming with those, imo).
development speed is unbearably slow
I see people say this all the time, and while feature updates are kind of slow, I’m also not lacking anything, personally. I would appreciate it if they smoothed-out SimpleLogin’s extension, though. That thing is weirdly clunky to use.
Agree on the Linux bit, though. I’m surprised they haven’t put more work into that.
Overall, I’ve been a happy customer for a few years, personally.
Yeah, if you listen to any content creator talk about sponsorship revenues it basically eclipses all other form of revenue for them.
I think it was Pokimane who got tired of people donating money and then being assholes if she wasn’t basically gushing over them for hours, so she just went “You know what, I don’t actually need your Twitch dontations.” and just turned them off.
Content creators make thousands of dollars per sponsorship deal minimum if they have a decent amount of viewers. Bigger creators like Ludwig get millions for some deals (Redbull gives him a crapload of money for product placement, for example).
Disabling my watch history did the trick lol
YouTube’s recommendations are such absolute trash if you turn that off (I’m assuming intentionally, to get you to enable it).
Oh yeah, for sure. I like it too.
I always find it funny when people react to Myazaki saying the game is supposed to be around 30 hours by going “UUUUHHHH??? My playthrough was like a billion hours???”
Like, yeah, if you do everything it’ll take a while, but it’s clearly not made with that in mind. It’s really easy to just not do the whole thing and still have a decent length playthrough.
I could be wrong, but I’m pretty sure Nvidia has patched them into the GTX series, they’re just really slow compared to RTX cards.
Witcher 2 has two mutually exclusive middle acts. That’s cool.
Well, one of them is.
The “Humans” middle act is so fucking boring!
My first playthrough (100%) was 120~ hours. Subsequent playthroughs (not 100%) were 30~ hours.
Once you realize that 95% of side dungeons are literally just the same filler content with useless summons and weapons, and that you really only need to do, like, 6 to get useful loot for your build, the game gets a lot shorter lol
Honestly, summoning is the accessibility to get through hard areas in FromSoft games (not saying it’s good accessibility, mind you). Summons that won’t die in one hit basically trivialize most single-enemy boss fight since their AI spazzes out because it’s not meant to fight 2 opponents at once.
You don’t have to save your files to Adobe cloud, if that’s what you mean. It does check for a valid license occasionally, but I’ve used Photoshop when my internet was out without any problems in the past.
“Instructions” is probably the wrong word here (I was mostly trying to dumb it down for people who aren’t familiar with graphics rendering terminology).
Here’s a link to the Digital Foundry video I was talking about (didn’t realized they made like 5 videos for Alan Wake 2, took a bit to find it).
The big thing, in Alan Wake 2’s case, is that it uses Mesh Shaders. The video I linked above goes into it at around the 3:38 mark.
AMD has a pretty detailed article on how they work here.
This /r/GameDev post here has some devs explaining why it’s useful in a more accessible manner.
The idea is that it allows offloading more work to the GPU in ways that are much better performance-wise. It just requires that the hardware actually support it, which is why you basically need an RTX card for Alan Wake 2 (or whichever AMD GPU supports Mesh Shaders, I’m not as familiar with their cards).
While I agree with most of what you’re saying, it’s also stupid to blame Microsoft for breaking your computer if you forcefully uninstall the Windows store, despite the fact that it’s needed for parts of certain updates.
A lot of the “debloaters” have no fucking idea what they’re actually doing and are uninstalling/disabling critical parts of the OS so the task manager shows less RAM usage (because God forbid you actually use your damn RAM).