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Joined 2 years ago
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Cake day: June 24th, 2023

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  • Every system has to decide where to draw the line on the prioritization of realism versus simplicity and speed of play. On one extreme you have the “one page RPG” system where you have exactly two stats and everything uses one or the other, rolled on a single D6. About two thirds of the way to the other extreme you get “Pathfinder has a rule for that,” with some systems going into truly absurd levels of detailed minutia in ways that vary from being mote or less mechanically consistent to the old school D&D method of the designers pulling a random table out of their ass for every new thing they don’t have a rule for yet and filling it out with whatever nonsense comes to mind in that moment.




  • Probably, although Martin was definitely not the first fantasy author to put a villainous faction/entity in the inhospitable frozen north, nor was he the first to have a villain with a zombie army.

    Although I think the Mountains of Muscles are more likely just a border feature slapped in between the Necrolord and the ambiguous barbarians of the northern steppes, which are again a common trope but probably directly drawn from the barbarian tribes of Icewind Dale (Wulfgar’s people in Forgotten Realms).



  • Awesome as usual, and bonus points for the bad guy’s sucker punch attack actually hitting a main weak point in plate mail.

    I also like that Angela throws a hand axe. I’ve seen a lot of people with melee focused martial characters hauling around multiple javelins as a backup ranged weapon because they do slightly more damage. When they announce in the middle of a fight that they’re throwing one or even several in a single turn I always think, “Just where were you carrying those multiple long hafted spears while fighting with both hands this whole time?” Mechanically a high strength character can handle the weight but those things aren’t exactly throwing knives you can conveniently slip a half dozen of into your belt or strap to your thighs or arms. A nice tomahawk or two, on the other hand, you can have tucked until your belt.











  • Yeah. Start by chopping any seven figure (or more) executive salaries in half, then rehire all those people who actually create products for the company. Then go back to making products people actually want rather than overpriced collector sets of material with almost no actual content in them or turning preexisting products into subscription based services. Coming up with new stuff is one thing but when you have literally fifty years of history to see what people like from your primary products it shouldn’t be difficult to not alienate a massive customer based.