- cross-posted to:
- games@sh.itjust.works
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
- games@sh.itjust.works
I don’t know, this felt very “quirky” compared to older Dragon Age games. We’ll see how it goes.
Dragon Age:Failguard. They made it too easy.
Actual hot garbage. If you want some real entertainment that this game WON’T provide, go to the dragon age subreddit and read the copium people are huffing there.
Wtf was that…? I’m going to reserve judgement until we see some gameplay but damn that trailer was filled with cliche modern marvel movie bullshit.
This makes me a lot more worried about the upcoming Mass Effect too. I can fully see the marketing department being like “this is our Guardians Of The Galaxy!” and giving it the same treatment.
DA:I did a tone-shift from dark fantasy towards high fantasy. Personally I prefer hf to df, but I can see that it is a different vibe. This? This did a tone shift from hf to Guardians of the Galaxy. And I don’t think this tone can deliver on what they set up with the Dreadwolf at the end of Trespasser
DAO is my favorite game of all time. Seeing the series get progressively worse (I hated the switch to High Fantasy, and this looks even worse) is really disheartening.
I just don’t understand, why even make a fucking Dragon Age game if you’re going to completely change the tone? (It’s a rhetorical question, the answer is obviously that they’re trying to cash-in on the brand recognition).
Based and level-headed-pilled
(I’m sorry for my shitpost comment but I mean it)
Hard pass. The art style, the music, the whole vibe…
I don’t understand how you create a masterpiece like DA:O and then repeatedly go “let’s make a followup that is nothing like that whatsoever…”
EA didn’t have time to fuck up DAO after buying BioWare.
Simple, the original team that made DA:O went off to do other things or was promoted into management where they did well, but couldn’t replicate the magic of their OG team.
Looks fun; I’m digging the art style and the lighter tone of the trailer feels fresh when compared to a lot of what’s out today. I didn’t catch if it was in gamepass though; either way I’m hyped AF for this
Doubt it’ll be game pass day one. Game pass only includes ea play basic tier which doesn’t include big new releases. You’d be better getting ea play pro for a month and unsubbing if you don’t want to play full price to play it at release.
Almost feels Borderlandsy.
So is this an actual Dragon Age game? An RPG like the original games?
Or is this an overwatch clone dancing on the corpse of the IP?
If its anything like inquisition’s online raids id be kinda happy. I thought it had such a fun multiplayer.
Genuine question, but: Inquisition had multiplayer?
Wow this looks bad.
Really, really, really bad.
I mean sure, maybe the game turns out fantastic, but after a trailer that was apparently done by the Forspoken team with some consulting by Marvel and Fortnite people, I have exactly 0 hope for this.
They seem to explore a different style for each Dragon Age game. I loved the shit out of DA:O and am still sad that no sequel captured the atmosphere of DA:O. But I still enjoyed every DA game. DA:I in particular was a lot of fun, even though it was not Origins. So I am hopeful that I’ll enjoy Veilguard as well.
I just wish I could play DA:O again. But I don’t have a Windows PC anymore.
Its a bit old, but the last reports for DA:O on wine look good: https://appdb.winehq.org/objectManager.php?sClass=version&iId=33926
Can confirm. I have DA:O on steam and running Arch linux. It works flawlessly IMHO. Haven’t encountered any bugs so far either
Steam doesn’t even give me the option to install DA:O because it’s only available for Windows.
The art direction seems kind of off, but sometimes that can shake itself out in game.
The tone of the trailer is definitely not the Dragon Age vibe. Lighthearted Oceans-style crew selection to deal with what looks like some sort of world-ending calamity? Yeah, that’s not right.
Things could work out but I’m sure not feeling optimistic.
They’ve been slowly going in that direction with the writing since DA2, unfortunately. Inquisition definitely had more of it than the other 2, but this is almost fanfiction-levels, honestly.
Why do you think Varric is still around?
Looks about as shitty as I expected, considering the dumpsterfire that BioWare has been for at least the past decade. I am just glad that, for now, we still have Larian Studios making good, classic CRPGs. Here’s hoping they never get bought up by EA or other large soulless corporations.
I’m really surprised it’s coming out this year with all the development woes. I’m very hesitant to what this game will bring at this point but hoping for the best.
Not sure how I feel about the art style. Varric and Harding look decent, but it felt like the longer the trailer went on the more the characters turned into something out of a stylized hero shooter. Honestly, the whole trailer felt more suited to a hero shooter than a single player RPG. Hopefully the gameplay looks better, but this was a very odd way to formally reintroduce your game after ten years of scattered trailers and announcements.
holy shit it has really been ten years.
If I remember correctly this was a live service game at first but pivoted back to singleplayer after Anthem or some other flop. It definitely still bleeds through.
Yeah, the art style definitely feels like a holdover from the live-service days. I could see them having to work with whatever assets were left after that version of the game was scrapped and just having to make it work.
That’s my guess too. I figure this had to be just misguided marketing (or even ragebaiting) ahead of the reveal on Tuesday.
Though I suppose it’s possible this is the route they decided to go with for the game with a slave state setting…
Yeah, really hoping this is just a misstep from the marketing team. It’s such a whiplash inducing shift in tone from all the previous marketing and trailers that they’ve released. If not then they certainly picked an interesting game to fully shift the tone from dark fantasy to…whatever Veilguard is aiming for.
Was about to comment about the developers probably had to meet some diversity quota but the “hero shooter cast” sounds even more descriptive. Personally don’t really mind much if the gameplay is good and the game is free of the usual triple-a monetization shenigans.
But in a post Baldurs gate 3 world Bioware will need to work extra hard to meet the increased expectations.
Larian was cooking while BioWare was microwaving.