The fact that the grossly outdated (spec wise) valve index is still $1k, 4 years after release, is fucking outrageous. That thing should be like at least half the price by now. Valve is out of their minds…
It’s still one of the, if not the, best headsets available. PSVR 2 is the only headset I know of that is better in a lot of areas than the Index but the Index definitely still has the best controllers by far.
LCD screen was a feature of the Index over the OLED screen in the Vive. On the Vive, the OLED has a visible pattern and some of the image is lost because there aren’t an even number of red green and blue subpixels (similar to PSVR2). The Beyond is screen is micro OLED with a more regular subpixel pattern.
PSVR might be the only headset available with these features for cheaper, but not much cheaper, and it doesn’t have the headphones.
Yeah that pattern is called “Pentile” or RGBG. Very annoying indeed on screens where you look right up to the pixels. And it reduces the number of subpixels by 1/3 so the resolution really suffers.
The PSVR1 had a real RGB panel but sadly the PSVR2 moved to pentile.
Inside out tracking sucks and is the main reason I still use my index. While I see the advantages of wireless, personally find it much more important to not have to charge it.
The fact that the grossly outdated (spec wise) valve index is still $1k, 4 years after release, is fucking outrageous. That thing should be like at least half the price by now. Valve is out of their minds…
It’s still one of the, if not the, best headsets available. PSVR 2 is the only headset I know of that is better in a lot of areas than the Index but the Index definitely still has the best controllers by far.
Huh? As much as i don’t like standalone headsets, all of the current standalone headsets easily vastly outspec the index…you should look at the specs…
I.e. index is missing:
oled screen
pancake lenses
eye tracking
Most of the newer headsets have this and are cheaper than the index…
The Index by itself is 500 dollars, not 1k.
LCD screen was a feature of the Index over the OLED screen in the Vive. On the Vive, the OLED has a visible pattern and some of the image is lost because there aren’t an even number of red green and blue subpixels (similar to PSVR2). The Beyond is screen is micro OLED with a more regular subpixel pattern.
PSVR might be the only headset available with these features for cheaper, but not much cheaper, and it doesn’t have the headphones.
Yeah that pattern is called “Pentile” or RGBG. Very annoying indeed on screens where you look right up to the pixels. And it reduces the number of subpixels by 1/3 so the resolution really suffers.
The PSVR1 had a real RGB panel but sadly the PSVR2 moved to pentile.
Inside out tracking sucks and is the main reason I still use my index. While I see the advantages of wireless, personally find it much more important to not have to charge it.
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It’s outspeced my any headset made in the past few years…i.e. missing oled screen. No pancake lenses. Etc