• 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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    5 months ago

    I actually liked the game more at launch. I had 4 noticeable bugs the entire run; 1 was merely graphical (Tom’s Diner t-posing background npc), 1 prevented a side quest from being completed (door that was supposed to open never opened), and 2 were kick ass exploits (the bullet time+slide+jump speed exploit and the infinite painting exploit).

    It’s just… Not as fun without that slide speed glitch… :(

  • Shalakushka@kbin.social
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    5 months ago

    Reading this thread makes me feel like I’m taking crazy pills. This game was mediocre as fuck. The open world was practically empty. There were like five characters with anything but a superficial motivation. Combat is point and click nothingness, there is no strategy whatsoever and the AI is practically nonexistent. Constant bugs and graphical issues. The big fixes only fixes the very last thing.

    • lepinkainen@lemmy.world
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      5 months ago

      I think you’re one of the people who wanted a cyberpunk GTA game and didn’t get it.

      The story is fucking amazing, some of the side quests will stay with you for a long time.

      The combat and driving are fine, I endure both to get forward in the story.

    • MufinMcFlufin@lemmy.world
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      5 months ago

      Eh, at least as far as the combat goes I liked doing the Net Runner thing, hacking cameras left and right, and killing off enemies before they ever saw me. That being said I put the game down when it became too much of a chore to get much anything upgraded. My combat style may have been suboptimal but I had fun with it.

      I also didn’t have any issues with bugs or graphical issues, but I also first played it pretty far into it’s life after they could fix plenty of things. Don’t remember exactly when it was, but it was after the anime was no longer super relevant but before that big 2.0 update. I also know I played using some mods, and I can’t remember if there was a mod that fixed a bunch of issues.

    • barsquid@lemmy.world
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      5 months ago

      Based on everyone telling me BotW and TotK are the finest games ever made, perhaps people just want mostly empty open worlds with basic combat and max five characters with personalities.

      • squeakycat@lemmy.ml
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        5 months ago

        I felt the same about BotW. At first I enjoyed the freshness and exploration but it quickly gave way to the sinking realization that it’s an empty world with smatterings of lifeless villages and MMO-style quests. Ew.

        • barsquid@lemmy.world
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          5 months ago

          Yeah. I’d much rather have the small number of deeper side quests in OoT or MM than, “hey buddy can you catch me ten crickets in exchange for a fistful of rupees? Thanks.”

    • trslim@pawb.social
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      5 months ago

      Have you played it after the 2.0 update? The combat feels awesome, as least my build did. I also disagree with the openworld being empty, driving around, listening to music, was one of my favorite things to do. Occasionally coming across little stories and unmarked encampments was really fun.

    • Emmie@lemm.ee
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      5 months ago

      There is some truth to what you say but the game is more than a sum of its parts. Even though individual strokes of game dev brush may be not perfect the whole package as of today creates memorable, even unforgettable experience.

    • Lad@reddthat.com
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      5 months ago

      Amen to that. Technical issues aside, it’s one of the most shallow open world games I’ve played. There’s nothing to do when you’re not doing missions. There’s no depth to the combat. It’s a 5/10 at best for me.

      • Optional@lemm.ee
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        5 months ago

        i think you are being hyperbolic ( although its your subjetive opinion for sure ) id give it ez 7.5 etc… and higher coz i like cyberpunk you know i enjoyed shadowruns better ofc but thats coz i like izometrik

      • Drewelite@lemmynsfw.com
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        5 months ago

        I’m not a CDPR fanboy. Or at least I wasn’t before Cyberpunk. Cyberpunk and Hades are probably the best games I’ve played in a decade.

  • soli@infosec.pub
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    5 months ago

    I played it a couple of years ago, before a lot of the patches, and still thought it was one of the better games I have never finished.

    spoiler

    There is this quest line where a character is abducted, raped, tortured and kills herself after you rescue her. Afterwards, the main character and another are on a balcony and smoke, still processing the horrors they’ve witnessed. I had been off the smokes for a few months at that point, but still needed to go outside and do the same.

    I uninstalled shortly after. Not out of disgust, I actually appreciated the game making me feel something, but it just felt right to stop at that point.

    • Drewelite@lemmynsfw.com
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      5 months ago

      The whole game has an amazing story, that actually hooks the player’s emotions. It’s fantastic. It’s so refreshing after so many games with lazy writing or voice acting. I also played shortly after release, only experiencing 2 major bugs in my playthrough. I know others had it worse, but it was actually refreshing on that front too.

  • Potatos_are_not_friends@lemmy.world
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    5 months ago

    I think when they fixed all the obvious jank, went all in on the world building and strong storytelling, and timed it with the incredibly excellent Cyberpunk Edge runners series… Everything turned around.

    The game is still pretty crappy as a open-world, loot still feels halfbaked and honestly combat is so dumb that I have to gimp myself and refuse to pick certain skills just to have some challenge.

    But I ignore it because when the story pulls you in, you’re hooked!

    • 1stTime4MeInMCU@mander.xyz
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      5 months ago

      That’s funny, I feel kinda the opposite lol. The story just feels ok to me (I thought the story of PL was a lot more interesting though) but I just love the setting and just blasting through enemies

      • kakes@sh.itjust.works
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        5 months ago

        Last I played - forever ago - I was just disappointed that the random NPCs were nothing but decoration. Made the whole setting feel flat to me, sadly.

    • Dariusmiles2123@sh.itjust.works
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      5 months ago

      I loved the world, enjoyed its story but didn’t like the combat as it felt a bit messy and I felt overpowered as a hacker.

      After two playthroughs, I’ll probably do the expansion at one point but I don’t know if I should play it from one of my playthrough or from a new save.

  • secret300@lemmy.sdf.org
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    5 months ago

    What idiots gave this game a good review? It’s not like no man’s sky that had a small team and dozens of legal trolls as well as a flood.

    • scops@reddthat.com
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      5 months ago

      (First off, the last gen versions were a shit show and I fully believe CDPR should have bit the bullet and cancelled those preorders. That was a failure at the high levels, not with the devs. This is about the PC version:)

      Hey yo, I’m one of those idiots that gave it a good review, and that was day one. Yeah, it had a bad launch, but I’d argue it was no worse than No Man’s Sky, or Vampire The Masquerade: Bloodlines, or The Witcher 3. All of the above are some of my favorite games of all time.

      If you don’t like the core game, cool. Agree to disagree. But the things that people love about the game now have been in there since 1.0. Sure, there are genuine criticisms to be made, but most of the hate this game got has either been patched out or was pure bandwagon hate to begin with.

      • secret300@lemmy.sdf.org
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        5 months ago

        The point I’m making is that they had no excuse to release it in that state in the first place unlike hello games with no man’s sky which was also a horrible launch.

        • scops@reddthat.com
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          5 months ago

          On old gen consoles, yes. On PC, it was merely a rough launch, not the industry shattering event it was made out to be.

    • Zorque@kbin.social
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      5 months ago

      It is like No Man’s Sky in that most people who weren’t fanatical about saying it had a huge turn around stopped caring about it after a year or so.

  • mommykink@lemmy.world
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    5 months ago

    Man, I’m glad that people are enjoying the game as much as they say they are but I tried my first play through earlier this year and it was terrible. I saw almost no difference in the amount/type of glitches between what I experienced back in January and what I saw online when the game first released a few years ago.

    • Howdy@lemmy.zip
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      5 months ago

      I played on launch month and only encountered one bug that was game breaking and it was only a loading point glitch where I had to load to a previous save point. Played just a month ago and the whole game was super smooth.

    • Hegar@kbin.social
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      5 months ago

      I have 50+ hours and only minor graphic glitches. A couple dead bodies standing up, the odd piece of floating loot. Nothing that seriously detracts from the experience.

  • bigmclargehuge@lemmy.world
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    5 months ago

    Man I’ve got really conflicted feelings about this game. I do think it’s great, and will probably be picking up Phantom Liberty next sale, but I never know whether to appreciate the devs for sticking with it and making sure their work lived up to expectations, or to be frustrated that I basically had to wait a year for a full product after buying for $80 CAD on day one (my own mistake, I foolishly thought CD Project was immune to such blunders). I guess it’s a bit of both. I do really appreciate all the hard work, I just wish that wasn’t on top of a bunch of frustration and disappointment.

    • EtherealMoon @lemmy.world
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      5 months ago

      The straight-up lies are what really get to me. Bullshots and fake-ass trailers for almost a decade. Hype for shit that was never going in. And now people just say “it’s great, what’s your problem?” like they want it to happen again.

    • Drewelite@lemmynsfw.com
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      5 months ago

      Totally get where you’re coming from. But you can enjoy the game and dislike the way they marketed and released it. 90% of life isn’t a zero-sum game. Despite what the internet would have you believe.

      • bigmclargehuge@lemmy.world
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        5 months ago

        This is true. However, even as a young person I remember the times where a game being released meant it was done, and if it was butchered, that was that. There was no second chance for the studio because the community absolutely wouldn’t trust them.

        Now, that’s standard. Every AAA game is just assumed to basically be barely functional until 6+ months post launch. People have to say “why would you buy a game day one?” as if it’s a ridiculous notion to want to purchase a product that has been released onto a market. That sucks. It sucks that something that used to be a fun hobby is now a seedy grey market full of vitriole.

    • johnlobo@lemmy.world
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      5 months ago

      they should learn from the fiasco, don’t promise what the devs can’t deliver, marketing department should ask the devs what they can promote. and you shouldn’t buy game on day one 😂

  • Hegar@kbin.social
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    5 months ago

    I’m ~3/4s through my second playthrough and appreciating it more and more. Haven’t picked up the expansion yet either.

    I found it hits much harder with a female character. The Johnny Silverhand situation especially felt much more… metaphorically resonant? And Jackie feels more rogue-with-a-heart-of-gold when his best buddy is a woman.

    Quickhacks are OP but felt correctly haxx0r, mantis blades are super fun. I enjoyed the combat well enough. Cars are meh, but it’s cyberpunk so if you’re not riding a futuristic bike ala Akira you’re doing it wrong. And wiping out on a bike is great.

    The characterisation and world building are what really shine. I was reluctant to play the corpo background but it really makes the story sing.

    spoiler

    The first time you’re in a car with Judy she has a prominent tattoo that says “underwater where thoughts can breathe”. Then next mission or a while later her apartment has jellyfish looking paint splotches and an aquarium. It’s expanded on more explicitly later, but I really enjoy the way they pull together their characters.

    The scene with Takemura on the roof talking about Bakeneko is another moment that I enjoyed first playthrough and came to really appreciate a lot the second time. His food snobbery becomes quite endearing after he accidentally texts you his attempts to search for restaurants.

    • kautau@lemmy.world
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      5 months ago

      It’s also my opinion the female voice actor did an incredible job where as the male voice actor did a great job. Even in the most basic of side quests, it feels like she is giving it her all to be V in that situation whereas on the other hand some lines it feels like he’s just phoning it in.

      Admittedly I haven’t played the new expansion as male v yet, and that may change my opinion. Especially considering I think Keanu gave 110% percent on phantom liberty where I feel like there are certain lines in the original game that were just read from a sheet without context and marked as done

      • Chozo@fedia.io
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        5 months ago

        It’s also my opinion the female voice actor did an incredible job where as the male voice actor did a great job. Even in the most basic of side quests, it feels like she is giving it her all to be V in that situation whereas on the other hand some lines it feels like he’s just phoning it in.

        100% agree. Male V just sounds like “generic video game man who is tough, but not too tough”, where as the female V sounds like a hardened, cold bitch that you don’t want to fuck with. Cherami Leigh’s got range.

        • kautau@lemmy.world
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          5 months ago

          Yeah like I said in my other comment, I’m having fun playing through a male v playthrough with the thinking that male v just doesn’t open up often, and is trying his best to keep his cards close. It’s a fun experiment, and plays homage to how male v’s voice actor plays the character, and how a hardened veteran nomad v or abused street kid v might interact with folks, but Cherami’s amazing work is canonical V to me.

      • Hegar@kbin.social
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        5 months ago

        Oh yeah, that’s a great point. I admit I stalled out of my male playthrough like 1/4 through, but for sure the voice acting felt lacking compared to female V, who really does a fantastic and job and sells every situation flawlessly. Now that you’ve mentioned it, it seems so obvious that that’s a huge part of the why female V is better.

        • kautau@lemmy.world
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          5 months ago

          I’m on a male playthrough a just recently started, and I think the trick is to realize that he’s playing the lines as a more aloof v, which is fine,and actually interesting psychologically as a v that “keeps his cards close to his chest and is cautious about who he opens up to” but you have to accept that version of v in your playthrough, whereas I got used to the “always emotionally invested v” of the female playthrough. Like I said, I still think he did a great job, but that mindset helps me to align the character with the experience. Either way, nice convo, choom

          • Hegar@kbin.social
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            5 months ago

            That reading of the character makes sense and jives with how I connect with games I play. I’ll keep it in mind when I go back for a male playthrough - gonna have to romance panam eventually. Agreed choom!

  • Antithetical@lemmy.deedium.nl
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    5 months ago

    I got this game finally last year, after waiting for the bugfixes, and have been playing since then. I’ve got over 170 hours now, did all the sidemissions and now finishing Phantom Liberty, and loved every minute of it. This was my first dive into the cyberpunk-genre and it is impressive, especially the dystopian future that also seeps through in modern times.

    The way Cyberpunk 2077 tells its story and does world building is beautiful. The immense city with twirling roads, mountains of trash and dysfunctional society is really immersive. I understand that it is not possible to give every citizen a full back story with limited resources but the amount of detail and love that they were still able to put in is commendable. Even after all this time spent in the gameworld it still manages to surprise me with random encounters while exploring.

    I’m glad I waited for the bugfixes and had only a few crashes and minor glitchy physics. I hope they learn that delivering a good product is more important then deadlines, since players like me will wait anyway.

    Fun fact: in no other open-world-game I got run-over by cars as much as in this game. Hmm I wonder, maybe all cars evolved from Tesla’s in this universe? (j/k)

    • mox@lemmy.sdf.org
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      5 months ago

      I just started it and am having a similar experience, right down to getting hit by cars. At least, I assume they were all cars. Last time I was suddenly knocked off my feet was on the sidewalk, and when I finally regained control of my character, there was no vehicle driving away from me. It could have been a goat fitted with optical camo for all I know.

      • Akinzekeel@lemmy.world
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        5 months ago

        I keep hearing this from people but it runs terrible on my SD. Cannot get more than ~27 fps and it regularly dips below that.

        Did you tweak the settings somehow?

        I previously played it on my Xbox and had a great time. Would love to play it again on the SD eventually.

        • supercriticalcheese@lemmy.world
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          5 months ago

          That’s weird did you tweak the graphics settings?

          I am using the steam deck defaults and it is limited to 30 FPS. But it’s stable it didn’t bother me so far.

          If I were to unlimit the FPS it stays in the 30-40 fps based on a small run I did now in Dogtown.

      • ColeSloth@discuss.tchncs.de
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        5 months ago

        Sweet. Thanks. SD has pretty much completely taken over as my gaming PC, so whenever I get around to 2077, I’ll be doing the same as you.

  • assassin_aragorn@lemmy.world
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    5 months ago

    Legitimately one of my favorite games. Incredible story, characters, and side quests. It’s also the only time I’ve actually felt like I was in a city when playing a game, they absolutely nail the environment and setting. It feels like a true city, not a video game city.

    • Chozo@fedia.io
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      5 months ago

      I don’t think anybody’s forgotten, it’s just that CDPR actually fixed almost all of the issues players had with the game, from performance bugs to totally revamped features and game mechanics. The game is in a much better state now than 3 years ago when that video was made; it’s almost unrecognizable from its original release form now.