• Ech@lemm.ee
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      7 months ago

      I fully believe that particular occurrence was just people blindly voting for the games they recognized. Tbh, I’d be more disappointed if it was a coordinated effort. Highlighting a smaller game that is is great would be exponentially more effective and beneficial than using the awards to complain about a game you don’t enjoy playing. The studios aren’t going to notice, and neither will most people (like me), so it’s really just wasted effort.

      • lath@lemmy.world
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        7 months ago

        Tbh, I did blindly vote for games I recognized or looked good in the screenshots/videos.

      • Maalus@lemmy.world
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        7 months ago

        Nah dude. Both cases are incredibly famous for what they were voted for. It was countless people shitposting. There were other, better recognizable games in there. Like Red Dead 2 is from 6 years ago.

        • Billiam@lemmy.world
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          7 months ago

          There were other, better recognizable games in there. Like Red Dead 2 is from 6 years ago.

          That’s what the “Labor of Love” award is supposed to be for: games that are older, but the devs have continued to support them as a passion project.

          Both of those games being ironically nominated for those awards is apropos.

    • skye@lemmy.world
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      7 months ago

      gamers will use what little voice they have to place the spotlight on a shit game and giving it an award, getting people to buy that game. Holy shit this is stupid

      I’d rather see “gamers” vote for actual good and fitting games for these awards, starving shit games from any attention and money.

      • thisbenzingring@lemmy.sdf.org
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        7 months ago

        Red Dead is a work of art. It’s just shameful that Rockstar has neglected it.

        Starfield is such a piece of shit, it actually gets me upset thinking about how bad of an experience it was. I finished it just so I would know how it turns over and I’m still angry about it. Thankfully I waited until it was less than $50

        • sp3ctr4l@lemmy.zip
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          7 months ago

          Still laughing at anyone who watched Fallout 76 happen then willingly purchased a Bethesda game before two weeks after release to allow for some actual reviews to happen and the hype train to lessen.

        • skye@lemmy.world
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          7 months ago

          yeah i was mostly just thinking how stupid it is to vote for starfield as “most innovative gameplay”

          • thisbenzingring@lemmy.sdf.org
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            7 months ago

            Yeah I hear that. At one point I was thinking why didn’t they turn the ai generator on the random shit instead of the world. Like there’s all these worlds and only one package type for everything? The immersion could have been amazing if there was 50 different packages of Chunks or whatever.

        • purplemonkeymad@programming.dev
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          7 months ago

          If I paid for starfield I would have felt annoyed about it. Played it on game pass so probably spent half price or less on the subscription time. It was fine, but not full price fine.

          • Feyr@lemmy.world
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            7 months ago

            Shit I played star field on game pass, which I get for free, and I’m still annoyed at how bad that game was. Didn’t even finish it

        • Maalus@lemmy.world
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          7 months ago

          Red dead got labour of love for how shitty the dev situation was when working on the game tho.

          • sp3ctr4l@lemmy.zip
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            7 months ago

            If Labor of Love had to go to a huge project, it should have gone to CyberPunk 2077. The devs had it at least as bad, if not worse, and oh they actually massively significantly improved the game.

            RDR2 has uh… do they even still add new clothes?

            • Maalus@lemmy.world
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              7 months ago

              It doesn’t need to go to a huge project, it needs to go to a project that was supported for a long time by dedicated devs who like working on the game and put in their all into it etc. Red dead was literally all crunch, devs hated working on it, and it stopped immediately after release.