Which video games have been trapped on a hardware platform (console/handheld/headset/etc.) that you wish would be ported well?

I was reading about Oculus accounts that haven’t been assimilated into Meta accounts being erased, & it got me thinking about games trapped on hardware platforms again. What are some of the games you wish would have good ports across different hardware?

@games

  • Granixo@feddit.cl
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    4 months ago

    Megaman & Bass on Super Nintendo

    Sega Rally Championship 1995 on Sega Saturn

    Drakengard on PlayStation 2

    inFamous on PlayStation 3

    • Albbi@lemmy.ca
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      4 months ago

      You reminded me of “Drakken” for the snes. Don’t think that was a very good game though.

    • Walican132@lemmy.today
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      4 months ago

      Megaman and Bass made it to GBA I think if you want to play the worst port ever. So many blind jumps.

    • RightHandOfIkaros@lemmy.world
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      4 months ago

      As someone who played Drakengard, the story is cool but the gameplay is absolutely awful. The gameplay is repetitive and the game feels like trying to play a Dynasty Warriors game with the controls of Ace Combat 2, but only for the ground parts because the flying parts control nothing like Ace Combat. Even Yoko Taro agrees that the gameplay is trash.

      Its a game with a cool story but youll have a 10/10 better experience just watching the cutscenes. If ever a game needed a remake where major gameplay systems are completely overhauled or changed, its definitely Drakengard.

      • luci_tired@lemmy.world
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        4 months ago

        I remember hearing about it in that nvidia leak a while back, so I was pretty sure they are actually going to port it, just don’t know when. Seems likely very soon though if eurogamer is right :)

  • Ving Thor@lemmy.one
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    4 months ago

    I would like to play Bloodborne and Demon’s Souls. But I really don’t want to buy a PlayStation just for two games…

  • Omega@lemmy.world
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    4 months ago

    Jade Cocoon. It didn’t even get the PS3 emulation port that a lot of PS1 games got.

  • Björn Tantau@swg-empire.de
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    4 months ago

    The old Uncharted games. Every other year I forget that the “Legacy of Thieves Collection” is not a collection of legacy games.

    You can’t even emulate them without a proper PlayStation controller because they need the movement feature. And the Steam Deck’s movement feature isn’t supported by the emulators.

    I’d also like to play Until Dawn but I guess that’s finally coming.

  • FreeLikeGNU@lemmy.world
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    4 months ago

    As far along as emulation has come, I’d like to see a proper Little Big Planet port with multi-player and local server support.

  • RightHandOfIkaros@lemmy.world
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    4 months ago

    Illusion City - MSX Turbo

    A cyberpunk JRPG/CRPG that takes place in a futuristic Hong Kong.

    This game actually was ported to the NEC PC-9800 computers, as well as the FM Towns which is IMO the best version. However, I bring this game up because it is language locked, being only in Japanese, and the partial, incomplete and honestly kind of poor English fan translation is only available for the MSX Turbo version which is the original version.

    Bubblegum Crash - NEC PC Engine

    An adventure game tie-in with the cyberpunk/scifi anime Bubblegum Crisis sequel, Bubblegum Crash!.

    This game was only on the PC Engine, or in the US it was called the TurboGrafx16. It also was only released in Japan. The initial gameplay is that of a point and click adventure, which would be more fitting for a PC game. It also features other gameplay including a racing section, a puzzle game section, and a CRPG first person dungeon crawler section.

    White Knight Chronicles - PS3/PSP

    A Monster Hunter like fantasy RPG with giant mecha-like suits of knight armor.

    I actually really like these games. It was available in English, and some were released in the US. But I can’t help but think how being locked to PlayStation really limited the reach of the game. A PC port of each would be much more popular than the original releases IMO.

  • brsrklf@jlai.lu
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    4 months ago

    I’ve never played it, but I am curious about it : I wonder why SEGA never ported Jet Set Radio Future on any other platform. It never left the original xBox.

    It’s a bit weird because SEGA is usually not against getting a few quick bucks from the old catalogue. The first Jet Set Radio, along with a couple other Dreamcast games, has a PC version, and it’s at least playable, if not absolutely perfect.

    • RightHandOfIkaros@lemmy.world
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      4 months ago

      Jet Set Radio Future not appearing on another platform or being rereleased does not have an officially known reason, but I 100% personally guarantee you its about music copyright. Either a license for a sound sample used in a song expired, or the license for a song expired. There is no other reason.

      • NoneYa@lemm.ee
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        4 months ago

        That or something with a contract with Microsoft to be exclusive to the Xbox, barring it even from releasing on Windows. Or both.

        Microsoft wanted the Xbox to succeed and guaranteeing exclusives, especially a sequel from SEGA from their previous console for a game that had some popularity, would be a step in guaranteeing that. If the game were also released on PS2 and GameCube and even Windows, it would have hurt the Xbox from players who wanted to play JSRF.

  • tal@lemmy.today
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    4 months ago

    I mostly use a Linux box to play games.

    • Consoles are pretty weak compared to the PC when it comes to complex simulations, stuff like Heart of Iron 4. Maybe some of that is lack of a mouse, or maybe the TV screen covers a smaller portion of the visual arc than the computer screen. Maybe user demographic preferences differ. I think that it’d be reasonable to do controller-friendly ports.

    • Android and deep games. A lot of mobile gaming seems to be incredibly-shallow. When I look at mobile, it seems like a great platform for turn-based games, low battery usage games. I don’t have or want a Google account for privacy reasons. Android even with the inclusion of Google’s store is weak, and cutting Google Play Services out makes it a really, really weak gaming platform. I have no problem paying for games on mobile, but I have a large problem with that being tied to being tracked wherever I go. I’d like a privacy-friendly option to purchase and a collection of good turn-based, replayable games on Android.

    • I’d like to see a better port of Cataclysm: Dark Days Ahead to Android. This game is fundamentally tied to a keyboard interface, and someone did an admittedly-impressive job of making it actually playable with a touch interface, but it’s still painful compared to using a keyboard. Needs a deeper UI overhaul.

    • The one major game that I can’t play on Steam/Linux due to Proton/WINE compatibility issues that I’d really like is Command: Modern Operations.

    • I don’t really want a modern port of AV-8B Harrier Assault on Linux – the game is ancient – but I’d like to see something in that rough genre, a military simulation with a dynamic campaign.