Not the person you replied to, but in my opinion was Oblivion was pretty good, but not as good as Morrowind. Compared to MW a lot of things felt dumbed down (i.e. beast races can wear shoes, no armour/clothes layers, no spear, etc.), and although I don’t think there’s much they could do to make the environment more interesting, since the setting is what it’s meant to be, the dungeons felt incredibly boring and repetitive.
However, I did quite like the story - especially how you are not a chosen one, which is rare for such games - and I thought a lot of the quests were pretty interesting, arguably at MW’s level or better (there are definitely some exceptions*). The Dark Brotherhood quest line especially, which is not present in MW, and is much better than Skyrim’s DB quest line.
*I will also add something that I hated: despite not being a chosen one story, it allowed you to be the head of all guilds, resulting in a quest where you may have to steal something from yourself.
If I recall correctly, the in-game explanation is that a former emperor-turned-god transformed the landscape to what we see in Oblivion. Guy basically used console commands lol.
Personally, I like the world in Oblivion. I always thought that people didn’t give it enough credit, with the various environment biomes like the swamps and tundra areas. I also love the cities so much. Leyowin has this middle ages New Orleans vibe that I just love!
Funnily enough, what you said is pretty close to what happened in canon. The Emperor at the time (I forget who it was, probably Tiber Spetim) had a legitimate methaphysically-powered Gundam/EVA unit and used it to basically terraform the jungles of Cyrodill into what we see in Oblivion
So he basically modded Cyrodill with the power of Numidium.
Not the person you replied to, but in my opinion was Oblivion was pretty good, but not as good as Morrowind. Compared to MW a lot of things felt dumbed down (i.e. beast races can wear shoes, no armour/clothes layers, no spear, etc.), and although I don’t think there’s much they could do to make the environment more interesting, since the setting is what it’s meant to be, the dungeons felt incredibly boring and repetitive.
However, I did quite like the story - especially how you are not a chosen one, which is rare for such games - and I thought a lot of the quests were pretty interesting, arguably at MW’s level or better (there are definitely some exceptions*). The Dark Brotherhood quest line especially, which is not present in MW, and is much better than Skyrim’s DB quest line.
*I will also add something that I hated: despite not being a chosen one story, it allowed you to be the head of all guilds, resulting in a quest where you may have to steal something from yourself.
The hell it is. According to the in-game book Provinces of Tamriel:
Emphasis mine. And when I say in-game, that book was literally in Oblivion.
Ah, I did not know that, I always pictured Cyrodill as just medieval Europe inspired, including the more temperate climate.
If I recall correctly, the in-game explanation is that a former emperor-turned-god transformed the landscape to what we see in Oblivion. Guy basically used console commands lol.
Personally, I like the world in Oblivion. I always thought that people didn’t give it enough credit, with the various environment biomes like the swamps and tundra areas. I also love the cities so much. Leyowin has this middle ages New Orleans vibe that I just love!
Funnily enough, what you said is pretty close to what happened in canon. The Emperor at the time (I forget who it was, probably Tiber Spetim) had a legitimate methaphysically-powered Gundam/EVA unit and used it to basically terraform the jungles of Cyrodill into what we see in Oblivion
So he basically modded Cyrodill with the power of Numidium.