Elden Ring. The game is just too obnoxiously hard. I don’t mind difficulty, I finished Doom Eternal and all its DLC on nightmare. But Elden Ring seemingly makes very little effort to teach me its mechanics, whereas Doom Eternal’s mechanics felt pretty intuitive after just a little bit of trial and error.
As far as FromSoft games go, I had a much better time with Sekrio. That game had a good tutorial, and that ghost dude who would help you practice the more difficult aspects of the combat.
You’re missing out bigly if you give up on Elden Ring. It’s the best game of the century, so far.
If you can parry in Sekiro, then you should be able to dodge or block or parry in ER and win. If not, then go a different direction and level up or something. It’s an open world with tons of options.
lol it’s not even as good as any of the Dark Souls games. It’s probably FromSoft’s weakest entry in the last decade. And yes, I finished it solo all bosses…twice.
Nah. Soulslikes are imo awful to play. There’s really nothing fun about them to me. There’s plenty of people who enjoy them, but they’re not a universally fun experience. I’d slam my balls in a door before needing to complete a soulslike. They’re not fun to me, and that’s completely fine
They are fundamentally different games, Doom is all about movement and target prioritization while fromsoft games are focused on one-on-one fights that you die in 3 hits and your movement is very slow even on a light character.
Edit: I just realized you’re not the guy I replied to before. Points still stand, but they’re a little less relevant.
I completed Doom Eternal on nightmare too, at least in my case I just enjoy the gameplay elements of doom significantly more than gameplay elements of soulslikes. They’re fundamentally different kinds of difficulty.
But we can probably agree to disagree. Video games are preferences first and foremost. Different individuals like different ones, and that’s not only ok, but should be encouraged
I feel like Elden Ring takes more of the Dark Souls aspects here. With that I mean that they just drop you in to explore and figure it out yourself. I understand your point though, it can feel ridiculous to go head first blindly in to a boss arena not knowing what to expect, but the satisfaction of figuring it out and beating it is something else.
Still though, this is not everyone’s cup of tea. I enjoyed the game, but never finished it. And I don’t think I ever will.
Elden Ring. The game is just too obnoxiously hard. I don’t mind difficulty, I finished Doom Eternal and all its DLC on nightmare. But Elden Ring seemingly makes very little effort to teach me its mechanics, whereas Doom Eternal’s mechanics felt pretty intuitive after just a little bit of trial and error.
As far as FromSoft games go, I had a much better time with Sekrio. That game had a good tutorial, and that ghost dude who would help you practice the more difficult aspects of the combat.
You’re missing out bigly if you give up on Elden Ring. It’s the best game of the century, so far.
If you can parry in Sekiro, then you should be able to dodge or block or parry in ER and win. If not, then go a different direction and level up or something. It’s an open world with tons of options.
I don’t find hyperbole like this especially convincing.
lol it’s not even as good as any of the Dark Souls games. It’s probably FromSoft’s weakest entry in the last decade. And yes, I finished it solo all bosses…twice.
You’re only missing out if you enjoy soulslikes. If you don’t, you’re just going to be miserable
I’ve subtracted some words from your comment to make it more accurate:
“You’re missing out if you don’t enjoy soulslikes.”
Nah. Soulslikes are imo awful to play. There’s really nothing fun about them to me. There’s plenty of people who enjoy them, but they’re not a universally fun experience. I’d slam my balls in a door before needing to complete a soulslike. They’re not fun to me, and that’s completely fine
I would argue that someone who completed Doom on nightmare is somewhat into the masochism of the soulslike experience
They are fundamentally different games, Doom is all about movement and target prioritization while fromsoft games are focused on one-on-one fights that you die in 3 hits and your movement is very slow even on a light character.
Edit: I just realized you’re not the guy I replied to before. Points still stand, but they’re a little less relevant.
I completed Doom Eternal on nightmare too, at least in my case I just enjoy the gameplay elements of doom significantly more than gameplay elements of soulslikes. They’re fundamentally different kinds of difficulty.
But we can probably agree to disagree. Video games are preferences first and foremost. Different individuals like different ones, and that’s not only ok, but should be encouraged
I feel like Elden Ring takes more of the Dark Souls aspects here. With that I mean that they just drop you in to explore and figure it out yourself. I understand your point though, it can feel ridiculous to go head first blindly in to a boss arena not knowing what to expect, but the satisfaction of figuring it out and beating it is something else.
Still though, this is not everyone’s cup of tea. I enjoyed the game, but never finished it. And I don’t think I ever will.