Be it a game that’s difficult in its entirety, or a particular challenge in a game that you just couldn’t complete.
For me, there are three that come to mind:
- Super Hostile: Waking Up (Minecraft Custom Map, Hard difficulty). That damn water section…
- Terraria Zenith Mode. Coming from someone to whom Master Mode is fairly easy, this was rough.
- Calamity Death Mode (Terraria). I beat DoG (this was back when a headshot was an automatic death), but I just could not click with the Yharim fight. I also think burnout was at play here because that was a LONG playthrough.
Jedi Fallen Order. I’ve tried a couple times because I really WANT to like the game. But I just can’t stand the fucking souls style of everything comes back when you save. And the boss fights are just too punishing (for me). It’s so frustrating to get stuck on a boss or lost in a zone and come to the realization that I WAS having fun and then the game got in the way of that.
Elden Ring. I had a lot of fun with the game restarting and playing through the first zone on like 6 different characters to try different styles and see what I like. But at some point in the second zone I realized I was just stressed out all the time. It wasn’t fun, it was stressful. I can appreciate the game and I don’t regret spending the money on it, but I realized it just wasn’t for me.
I think I’m done with souls games. They’re just not for me. I really wanted to play Jedi Survivor but I suspect the new cool stuff will just make me more frustrated with the souls aspects, Oh well.
I really wanted to like JFO but I just hated the combat mechanics, it almost seemed like it was lightsaber fighting underwater with how sluggish it seemed, and I hated the number of times I died early on from basic beasts just because you can’t break a 3-button combo so if they dodge ever so slightly that’s a good 2-3 seconds they have to lunge attack.
I mehhed out on Outer Wilds at Brittle Hollow and Hourglass Twins. Great game certainly, magnificent atmosphere, just not quite for me. Watching my daughter play through it was more fun than playing it myself.
“True Pacifist” route is worth doing if you enjoy Undertale, it’s not terribly difficult and fleshes out the characters a bit more. If you’re thinking about going the other way, I would say play up through Undyne and see how that feels. Edit: also play Deltarune if you havent
I really want to like Outer Wilds, but it just hasn’t quite clicked with me either. I’ve probably played about 10 hours but just keep bouncing off of it.
I adore the Outer Wilds vibe, but had the same experience and it still doesn’t sit well with me! Years later and the game still comes to mind, but the periodic resets were so unpleasant for me that I didn’t see it all the way through. Maybe this will be the year….
I’m glad I’m not the only one who found the world resets frustrating. I agree that the world is interesting and atmospheric, but as someone who enjoys thoroughly exploring, the resets just kept ruining my immersion into the world. Maybe one day I’ll go back to the game.
A lot of puzzle games, especially ones by Zachtronics. Eventually I get to a point where my brain just can’t keep up and at that point I consider it done.
This was me playing Ocarina of Time.
It was also me when I played Majoras Mask. Young me did not comprehend that shit at all.
I never played Majora’s Mask. Having seen speedruns of it, I’m pretty sure it would have fried my brain as a kid.
Yes! For most genres of games, I’ve noped out of some games but completed others. It wasn’t until you mentioned it that I realized I’ve never completed a Zachtronic game. I absolutely adore what Witness was doing, but I haven’t finished it. I should go back to it.
Zachtronics games are hard. Every once in a while I try going back to beat Spacechem but I’ll just hit a wall, noodle with it for a few days and just sort of run out of motivation.
Diablo IV: Uber Lilith. I did just about everything else, got my character up to Level 100. Then the first season ended (which I didn’t even do) and somehow my character got nerfed – even basic enemies were suddenly much harder for no apparent reason. I was considering changing and upgrading my gear for this final challenge but I couldn’t even fight my way around the map anymore. Screw that.
I play most games on hard difficulty. But i gave up finish Nier Replicant on hard, not because i got stuck, but the hp of the monster was way to high to have fun.
Stephen’s Sausage Roll.
I play a lot of puzzle games. Some of them are pretty hard (the later levels of Tametsi take quite a while to crack).
But this one is on a completely different level. If there is a more brutally punishing sokoban-family game on existence, I have no idea what it might be.
Stephen, if he exists, is most likely condemned to roll sausages eternally in hell, for the sin of making this game.
Surely, Baba Is You is horrible and awful! By which I mean very good. And either unreasonably hard or maybe I’m stupid. Avoid at all costs!
Baba Is You is fantastic, and I think its difficulty curve is much, much more reasonable in the beginning than Stephen’s Sausage Roll. I haven’t finished it, but I didn’t utterly bounce off it either.
2 very recent ones on PS5
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God of War Ragnarok: I did the story and as much f the side missions and challenges as possible. But there are a few Berserker Graves, and the final Valkyrie Gna that no matter how many times I tried it would just get absurd. I almost threw my controller through my TV a few times when trying to roll-dodge to the side for an attack after they’ve already jumped at you and, i shit you not, they change direction in mid-air.
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Spider-Man: I did 100% the main game, all the side-quests and collectibles just not all the skills. Did all but the last DLC, but finally ragequit when trying to do the base tokens. Interior with tight corners. and you have to take out a dozen enemies including the whip-enemies attacking you from all directions…while rockets are being fired at you in the middle of 5 enemies.
Oh yeah, I hated the God of War reboot. It was so cool for like 15 minutes. Then I got to the actual combat and I couldn’t stand it. It was nothing like the original, it was hard AF, it used button combinations I’ve never seen before (I think it’s based on Souls games?), etc. It was so disappointing.
I don’t mind Souls games, but I kind of hate how so many games lately (especially sequels) have been trying to low-key fit the genre when nobody asked them to. God of War, Darksiders 3…
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Puzzle games like Baba and high skill ceiling platformers like Celeste, Meat Boy.
Soulsborne games are just soothing now. Dodge dodge hit, roll, heal, item, run
I tried Baba and really enjoyed it to start. But once I hit a wall, way earlier than I thought I would, I did touch it for like another year, and haven’t played it since.
Back in my teens one summer, I was playing Resident Evil Code Veronica by day at my friend’s house and Doom 3 alone in my basement at night, got about halfway through both but quit because of the constant nightmares. Lost to the psychological damage I guess.
So so so many. Right off the top of my head:
- Guild Wars Season 2, one of the later missions. It was stealth gameplay. I hate stealth. Paid someone 100g to run it for me.
- FTL’s boss.
- Warframe’s Glassmaker season fight with Nihil.
- Currently, Ace Combat 7’s Pipeline Destruction.
Currently, Ace Combat 7’s Pipeline Destruction.
Oof, that was really tough IIRC.
If Hades didn’t have God Mode (which actually works in a pretty interesting way and isn’t just invincibility or whatever), I would have given up incredibly quickly.
Once I enabled it, shit started to actually feel fun for me.
Now it’s one of my favourite ever games.
I couldn’t get past the second area(I think?)of Cuphead, there was a dragon boss that was just a wall for me.
It’s a really hard game but I have to say learning to speedrun it was super fulfilling. Time consuming though haha
That boss was indeed tough but also one of my favorites from that game. I even have a shirt of it (that is suffering from some wear and tear at this point). I probably spent several hours each trying to beat both that dragon and the game’s robot boss as well.
Gave up on gaming in general. Moved to Linux back in October. Had issues getting my games to play because of various issues between Nvidia 535/545 and Wayland, Xorg, or the steam/proton/lutris/aagl/hgl things I tried. Then work got too busy and I’ve put gaming on the back burner 'til I have more time to troubleshoot it (hopefully with new Nvidia/Wayland packages).
This.
This is unfortunately why I have not switched to Linux as a daily driver
I switched to Linux as my daily driver back last summer and have been able to play every game I’ve tried with literally no issues. Admittedly, I had issues at first but then I switched to Pop!_OS, which has built-in support for Nvidia hybrid graphics. That solved the few gaming issues I had.
With how easy it was and how many games work with no issues, I’m genuinely surprised to hear people say they are having issues with it. I’m not even close to a linux expert. I’m not a programmer. I don’t want my OS to be a hobby, I want it to just work. And so far it has.
You might give it a try – it may just work for you. Not everybody has the same issues, and I’m sure I’ll be able to figure it out later when I have time to troubleshoot it. This is just a busy time of year for me, so as long as my work stuff works, I’m good, and gaming has to sit on the backburner for a bit.
I ragequit half way through the final boss after having died for the thirtieth time. The game is absolutely beautiful, but fuck me some of it is tough.
Ended up watching the last bit on YouTube. No regrets.
Thanks for the unintentional recommendation.
Oh, it’s a stunning game, and I absolutely adored it. But that final boss is an utter prick.
I doubt that I’ll ever get that far. I used to play games on “hard” difficulty and explore/find everything. Today I’m just glad if I find the time to play, have fun and enjoy the games, even if I need to play on “easy” difficulty. All the completionist aspirations are gone.
Fire Emblem: Awakening on Lunatic mode. It just wasn’t fun and I already didn’t like enemies popping up and getting to attack in the same turn.