• cro_magnon_gilf@sopuli.xyz
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    8 months ago

    Bethesda also released a game where you get minus to intelligence, willpower and personality for being a black man.

    But they were better at stabbing people

  • addie@feddit.uk
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    8 months ago

    Hey! Perks that actually (a) trigger when intended, and aren’t bugged out (b) do something actually useful - are quite unusual in Fallout; there’s plenty of them that are just a trap for the unwary to waste their slots on.

    I’d also nominate the ‘lady killer / cherchez la femme’ perk as being one of those traps; the vast majority of the enemies you have to kill are male, and certainly all the ones who are difficult. It gives a few interesting dialogue options, but there’s more effective perk choices.

  • _danny@lemmy.world
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    8 months ago

    Kinda glosses over how these perks add a couple dozen extra dialogue options, many of which are unique ways to solve a problem.

    Honestly my favorite type of rpg “perk”, one that gives a slight gameplay boost but also affects the story and/or dialogue in a meaningful way.

    Having 25% more “luck” is cool and all, but I’d choose a perk that gave me 5% more luck and more ways to solve problems any day of the week.

    It’s one of the reasons I loved Prey. It seemed like every perk you got added new ways to get around, dialogue, and/or new combat techniques.

  • Ragdoll X@lemmy.world
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    8 months ago

    I haven’t played the game but still know what you’re referring to because of Hbomberguy’s long-ass video essay on it lol