• ZeroHora@lemmy.ml
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      7 hours ago

      Or jigsaw puzzle, the thing is there’s nothing 100% original and people always get inspired by others.

      Things is starting to get strange when a company only makes games there have the same aesthetic of a more famous game.

      Craftopia This isn’t Genshin is Craftopia

      Never Grave This isn’t Hollow Knight is Never Grave

      Metroidvania and the Open World of Genshin is nothing new, Genshin share a lot of similarities with BOTW and have the combat animation similar to Nier:Automata but this company tried a lot to differentiate only in the mechanics of the game while coping the aesthetics.

      Fuck Nintendo and miHoYo but come on don’t go and tried to emulate the aesthetic of a indie developer and than say “fight Nintendo lawsuit on behalf of fans and indie developers”.

      • M0oP0o@mander.xyz
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        6 hours ago

        Nintendo are not suing over the aesthetic but the mechanics of Palworld. You are really bending over back wards to prove a point that is not being argued.

    • Buttons@programming.dev
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      9 hours ago

      Good call, the shape arranging mechanic existing in board game form before Tetris, and the “challenge approaching from the top of the screen” thing was a staple of many many Atari and arcade games.