I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.

The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.

  • Sethayy@sh.itjust.works
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    3 months ago

    It was more a server side plugin than a mod, but that only grew its popularity.

    Even randomised loot existed around the map