I have not used an IDE since I ditched Turbo Pascal in middle school, but now I am at a place where everyone and their mother uses VS Code and so I’m giving it a shot.

The thing is, I’m finding the “just works” mantra is not true at all. Nothing is working out of the box. And then for each separate extension I have to figure out how to fix it. Or I just give up and circumvent it by using the terminal.

What’s even the point then?

IDK maybe its a matter of getting used to something new, but I was doing fine with just vim and tmux.

  • calcopiritus@lemmy.world
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    4 months ago

    I wonder what troubles you had with rust in vscode. In my experience. I just install the rust-analyzer extension and it works every time.

    Plus some (optional) extension to display the available dependency versions in the Cargo.toml.

    Maybe debugging can be a bit tricky, but other than that it’s just installing 1 (or 2) extensions.

    • terrehbyte@ani.social
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      4 months ago

      It’s exactly that: the trickiness around debugging is the main thing that feels like it’s got some barriers compared to a turnkey solution in an IDE. I heard VS Code and Godot was available until I realized that the LSP and debugger for Godot 4.x was unusable for months until the recent refactor.

      Don’t get me wrong though, I am totally using VS Code for my Rust projects. It just isn’t a turnkey solution that I’d recommend to someone if they just want to hit “New project” and do the whole write-compile-debug loop without needing to understand anything. (I had also used it a while back prior to rust-analyzer being the main go-to extension, I think…)