• Kostyeah@lemmy.ca
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    3 months ago

    What a garbage article lol. The only two arguments I can pick out are 1. Old steam games haven’t been updated to work on macOS and 2. Some games require 3rd party launchers. I think the author was just angry that his mac dropped support for a 20 year old game.

    • PotatoesFall@discuss.tchncs.de
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      3 months ago

      Agreed, shitty read. The 30% cut is crazy high though, and IMO the best point the article has. Steam DOES have a monopoly and that’s inherently bad

      • Nath@aussie.zone
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        3 months ago

        It isn’t a monopoly though. Even ignoring the Blizzards, Epics and GOGs of the web, any developer can host their game on their own Web site and market it completely independently of Steam and keep 100% of their takings.

        The monopoly on storefront argument holds water in mobile land where side-loading a game is not possible/easy. In the world of computers though, I don’t think the same standard applies.

      • exanime@lemmy.today
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        3 months ago

        Steam DOES have a monopoly and that’s inherently bad

        Being popular does not make steam a monopoly… My son plays 80% steam games but has Epic launcher installed and plays rocket League regularly

        There is nothing in Steam preventing or even making it hard for you to run PC games in any other way

        • PotatoesFall@discuss.tchncs.de
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          3 months ago

          having a market share like that is a form of monopoly. It’s obviously different from absolute monopoly, but they wield too much power as is.

          And to be fair, running games on linux without steam is definitely more tricky than without.

          • jarfil@beehaw.org
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            3 months ago

            There are two requirements to be considered a monopoly, or fall under antitrust laws:

            1. Have a large market share
            2. Be able to force competing products out of the market

            Steam meets point 1, it doesn’t meet point 2. On the other hand, things like the Apple App Store, don’t meet point 1, but meet point 2, which makes them more likely to fall under antitrust. Windows meets both points, which is why the US sued Microsoft for not letting people choose their browser.

      • stardust@lemmy.ca
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        3 months ago

        Monopoly on a platform that they don’t own? That being Microsoft? Then seeing how epic isn’t even profitable on the launcher side and is a loss leader while their launcher is barebones it raises the question of what cut is actually realistic that allows a company to have a feature rich launcher and branch out into stuff like Linux, VR, and Steam Deck.

        Current state feels more like Walmart expanding into new territory and trying to lure people with low prices, but isn’t sustainable with the main goal just being expansion.

        • Cethin@lemmy.zip
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          3 months ago

          You don’t need to own the OS to have a monopoly. What a weird thing to say. You don’t need to own the United States to have a monopoly in it. That’s an equivalent statement.

          Your point about Epic not being able to compete means they have a monopoly. Steam is great, but part of that is because they essentially have infinite money to spend improving things to make sure no one else catches up.

          • stardust@lemmy.ca
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            3 months ago

            Epic hasn’t given me a reason to buy from them. Fanatical, humble bundle, gmg, etc I find better if the only selling point is price with them having more consistent sales, bundles, and choice of platform.

            Epic has done more to make me not consider them an option with their foray into the market being removing Metro Exodus near launch and taking monopolistic approaches to taking the approach of denying games from being sold on other platforms. Not just steam but GOG too with exceptions only being given to owners of the platform.

            • Appoxo@lemmy.dbzer0.com
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              3 months ago

              Agreed.
              Them withholding a game makes me not consider them in the future. I’d rather pirate it if they were to keep withholding it.

              But I “allow” them to withhold 1st party games (or studios they aquire like Psyonix) from 3rd party stores. Same goes for Valve, EA, Ubisoft, Blizzard and Microsoft.
              They did the work and sure are entitled to keep it. It may not be in the interested of the consumer to have the need to install yet another launcher but it’s fine.
              Them buying up 3rd party releases are what I have issues with

    • Grimpen@lemmy.ca
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      3 months ago

      Can’t you use Proton on Mac? I’d think that would solve most compatibility problems.

      • Railcar8095@lemm.ee
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        3 months ago

        The problem is that proton needs to translate direct X to Vulcan, but Apple doesn’t allow Vulcan, it has to be their own thing, Metal.

        So it’s a lot of work for valve and fully dependent on apple not screwing them.