Great argument!
Biology, gaming handhelds, meditation and copious amounts of caffeine.
Great argument!
That’s what I’d guess too, though I’m not a programmer so I don’t really know. All my accounts that were logged in by myself were immediately compromised, while accounts I hadn’t logged in in months (and had no active cookies) started getting logins after about 30 minutes - no passwords being reused at all. So I can only guess they took the data from Chrome, where all passwords were saved.
Yeah, that’s the actual lesson and the best practice. Unfortunately though, I only have a single PC that needs to be my personal use device and workstation. What I’ll likely do is move Windows to a separate SSD and not log in to any personal accounts there.
Probably - specially during my teenage years. But to be fair, I never had any accounts reporting logins from unknown devices, leaked photos or any other issues to this day, and some of those like my Google account have existed for over 15 years. Except right now with this hack.
My work-related accounts do not use a traditional password system, so they were all safe. The session cookies expire super quickly, I need actually robust 2FA to log in, and they all log in using a specific service that will block the suspicious activity quite well (and warn IT). Those were untouched and I’ve monitored any attempted logins and there were zero.
But my personal accounts? Yes, most have been hijacked by the session cookie itself, while many others were stolen directly from Google Chrome’s password manager.
That’s true for virtually every game. Diablo IV: hated by many, considered a major downgrade, Blizzard bad, gets boring, doesn’t handle live content updates right… yet go watch the videos with the team that designed the dungeons and the assets, they’re extremely passionate, they are proud of their work, they explain how they spent a looooong time just working on little details they thought people would appreciate.
It’s super unfair to raise Helldivers and Baldur’s Gate to this elevated “worthy passionate developer” status and disregard others while, at the same time, being selectively blind about the issues both of these games had and still have. In fact, Baldur’s Gate straight up required months of Microsoft intervention to finally (partially!) fix CPU affinity issues.
Eh, there’s a lot that could be said about Helldivers, at least as a PC port.
Great game, nice content delivery, very cool. No DLSS, no modern FSR (it straight up uses an horrendous implementation of FSR 1.0), very bad usage of multiple threads, quite a few bugs - the armour ratings literally did not work, as in, a crucial feature of the game that changes the entire balancing of gear and enemies did not apply, meaning you could have a party of a heavy gear tank and light gear medic and both would take the same damage from the same enemies.
Again, the game itself is very fun. But I’m absolutely not going to praise this port and claim it’s a shining example of developer quality.
iOS natively supports JIT (by which we mean writable and executable memory) but Apple locks it down to only two use cases:
So you mean iOS doesn’t natively support JIT for App Store apps and requires hacky workarounds?
Oh that’s absolutely fantastic. I already use Jellyfin as my music library, but the mobile experience is not good. This will fix my only complaint
The NES is the most basic possible architecture you could imagine. There’s no source code to be leaked here, there’s nothing you would even call a BIOS.
Gnome: “you know what we should remove the mouse pointer, users should be familiar enough with computers to just constantly picture and map it mentally anyway this will look much cleaner”
KDE: “hey you just tried to move your mouse, that’s cool, let’s pop up this panel right on top of the cursor to let you know the cursor is actually an applet and you can connect online to download 45 different types of cursor or replace it with a floating panel, there are also two extra icons next to it but we don’t know what they do so if you click them let us know okay bye”
Windows XP: “so here’s a mouse cursor, yes it looks like the Windows 95 one. You see, some old programs actually use the leftmost pixel in the cursor to map their memory so if we change it things break”
Windows 11: “welcome to Microsoft 365 Cursor Café, a simple subscription will allow you to move the cursor and you can share it with 5 other family members through OneDrive”
Me suspecting my date is actually an Aedes spp. mosquito:
“heeeey so how about after this drink we hit the blood bank? You know, just the two of us and a lot, and I do mean a lot, of blood bags? How about that huh?”
I have no social contract with YouTube. The whole “if you access this site, you agree with this ToS” isn’t even legally valid here.
Sony (and Microsoft) already gaslight their users pretending they didn’t market the PlayStation 5 and Series X consoles as “4K 60 FPS” machines, as now they barely handle upscaled 1080p at 30 FPS with a tiny hint of a sliver of ray tracing. They reverted to the good old “you know technically speaking the HDMI port allows 4K@120Hz output so we didn’t lie!” which is just ridiculous.
Samsung’s version on One UI 6.1 lets you toggle between running the local models on the phone’s NPU versus connecting to their servers.
The local version is slightly slower and produces worse results, but can be used for privacy or without the internet. The remote version is what you’d expect.
The thing is, these AI features are just features already present in some way or another, just emphasizing content generation and slapping AI branding.
My guy, that’s why there is DRM. Your screen are loading pixels, because they let you.
When I ping YouTube’s server it provides me with a stream that contains an ad and a video. What I do with that stream is my problem, and if I want to chop it up it’s something I can freely decide.
Your server can send any data it wants, but it can’t decide what I do with it, are you nuts?
I don’t see how that’s relevant. If you want to engage in the paid YouTube subscription, go for it, it’s an entirely different thing though.
My computer requests from YouTube’s server a video, the server gives me a stream of data - I didn’t steal it, I didn’t hack it, the server provided me this because it wanted to - and this stream contains an ad and a video. What I do with this stream is only my concern, you can’t force me to watch the ad. That would be like walking in the street and somebody says you’re unethical because you didn’t look at an outdoor advertisement banner, and that you will be forced to either pay a fee or look at the ad.
YouTube’s argument is the same as Linus’ from LTT: if you watch a video without ads, you’re failing to comply with your side of the transaction, thus essentially pirating that content and stealing the revenue source.
Regardless if we agree or not with that statement, I’ll absolutely side with adblockers always for a deeper issue: it’s my screen, so I get the ultimate say on what content gets rendered. Quite literally. It’s my network, my cable, my screen, my graphics card, my web browser running JavaScript on my CPU - you do not, ever, get to overreach and decide what pixels show up or not. If I don’t want your obnoxious ad for an AI girlfriend to show up, there’s no moral argument to be had here.
EDIT: I think some of you are missing the point of this comment. There’s no reason to reply to me countering the argument in the first paragraph, as it is not my comment, in fact, I specifically mentioned how it’s YouTube (and Linus’) argument.
I have no idea how to respond to this lol, I couldn’t understand a single phrase on this comment. What’s anything got to do with anime here?