Stool for the stool
Stool for the stool
I think the reason for this implementation is more the theft prevention. This sounds very mich like certificates to me
Well, the server acts mostly as a single source of truth. The clients are the ones registering the shot, the server confirms or denies it.
My approach would be prohibitedly expensive, as I suggested the registration would also happen on the server. It would also result in bigger lags
For the individual saving is something very good. For the economy, however, a money hoarder is dead weight. It’s why inflation won’t ever completely go away, because it discourages hoarding (investing/bringing it to the bank can counteract this, that’s why I didn’t call it saving the second and third time)
It really depends who the issuer of the certificates (wallets) is. The funds get automatically transferred and won’t be lost, it’s “just” a privacy problem (plus the issuer will probably be able to interfere).
So the idea isn’t that dystopian, but it very much depends on the implementation.
Genuinely curious, because this isn’t my area of expertise, but how do you design a server to be “better” if it has to trust data from a remote client?
Check the data on the server (“oh no, incredibly expensive”). Don’t give any data to the client it doesn’t need, like enemies around the corner (“oh no, now my game is so very laggy because caching and future position assumption just became impossible”)
Example, if the client is compromised - because as they’ve said, they have no way to “attest” that the kernel is not compromised - how would the server know any better?
Now the server doesn’t need to care. There’s input? Validate and use it.
If my Apex client tells the server I got a perfect headshot, how would the server know I didn’t fake the data? Is there a real answer to this problem or are we just wishing they come up with an impossible solution?
Now the client can go pound sand. Server decides if it’s a headshot. Client only sends coordinates of origin and target. Lag? Sucks to be you, with or without cheat.
My general understanding is that EA is 100% correct. Now, on the other hand, maybe the should just limit plays between Linux <-> Linux so people can at least still enjoy the game
That would only create more work for the developers, all for the defacto expulsion of Linux users (Way less players at all times). The best course of action here would be the actual expulsion of Linux users. Also, EA is at most 25% correct. (Not a rational argument, I just very much dislike them)
(I’m moving to Linux soon so I’ll basically no longer be able to play the game, which is, as my primary gaming addiction, a huge loss I’m willing to take).
Damn, sorry to hear that. It’s always bad to leave something one knows because something’s become unbearable. I wish you best of luck on your journey! (I’m assuming a lot, but why else would you switch despite your choice of use of free time?)
There’s compromises EA could take, but I think the Linux market share is just too small for them to care to spend any resources - even though they’re raking in billions (~$3.4 Billion) and could spare a few resources to find a good middle ground. Capitalism at it’s finest.
On the other hand: I quite like it. It forces them to keep their grubby little hands from my kernel.
I do not like anything anti cheat. But I also don’t really like cheaters, especially in online games, so anti cheat could be tolerated. The only thing is: nothing trumps my systems integrity. Definitely not online player satisfaction.
I think the idea was that you can’t hoard anything, and stealing or reusing is harder. But it does make the central management way more powerful than it should be. But it’s normal bank standard.
What do you mean with “dystopian statist money”?
Yeah, I think so too. It should replace bank transactions completely.
Easy solution:
The netherlands are already looking into it: https://www.ngi.eu/ngi-projects/ngi-taler/
The project could be used via paper trail, as far as I understand it.
*all of these
It’s been a few years but I think Tarkin introduces Vader a few moments before the choke to the admiral (Motti is the name, BTW)
Even if he knew of Vader, knew of the force, he still didn’t really believe in it. If not shown to someone it is incredibly unbelievable. He definitely didn’t believe in the force being stronger than the death star, which was voiced and angered Darth Vader resulting in the choke.
Also, Motti was a pretty cool character. From the linked fandom page:
Whatever conclusions you ultimately draw about the incident taking place between myself and Lord Vader during yesterday morning’s briefing, he was wrong, and trying to crush someone else’s windpipe doesn’t make you any less wrong, if you’re wrong to begin with. Which he was. I do not concede the argument.
Yes, and with childlike naivety he believed those mystical heroes really exist.
An admiral of the imperial navy is above such childish myths.
YOU JUST MADE AN ENEMY FOR LIFE
Very good question. I don’t know yet.
I already am more of a patient gamer, so changing to the old hat is an option for me too. Currently I am looking at the OSS games like Beyond all Reason or 0AD. Probably also gonna look into buying more from GOG.
My main concern with the old hat is the multiplayer, so I mostly invest in games on steam and GOG that have local multiplayer, or a dedicated server.
Okay, the way it is now is acceptable. I just wanted to add that this way can change at the drop of a hat. And yeah, Steam is indeed the best the industry has to offer.
The amount of people thinking they are getting ripped off by steam now is astounding.
They are the reason this step is incredibly necessary.
It’s still something granted to you at all times, you don’t own it. If a fart gets stuck in their asses they can change the grant. It’s why actually owning is something desirable.
Yeah, game devs apparently did some shit, but that’s not the point. Look up some let’s play of it and see how you like the interaction.
You might be interested in Vaudeville (Steam Store)
It’s interesting how this plays. Maybe check some let’s plays to get a feel. But this could become a very cool way to interact with games.
I mean, it’s got to do with the military industrial complex, so I can’t really say he’s wrong.