Then you need to associate the hard work with enjoyment. Each time you work on the thing, reward yourself afterwards.
Then you need to associate the hard work with enjoyment. Each time you work on the thing, reward yourself afterwards.
Check out the book “Atomic Habits”. Here you will learn that everyone struggles with motivation if you only do something to reach a goal.
The trick is to enjoy the journey as much as the destination.
Exactly. Don’t hate the players, hate the game. We are too focused on finding a scape goat to see the inherit system is the problem.
I remember vividly the moment I failed a quest because I made the npc wait for too long and thinking “this game is one of a kind”. It does take a while to get used to, but it certainly has its charm.
Night Call - Kavinsky
At least the dog gets the happy chemicals ¯\_(ツ)_/¯