“The healing isn’t as rewarding as the hurting”
“The healing isn’t as rewarding as the hurting”
I hate it how hoyoverse games have amazing animation, yet are easily some of the most manipulative games out there
I feel like Yahtzee but it well
There are two types of games: games that make you feel things and games that make you feel numb
And after a long day of work, you sometimes just want to feel numb
Played through hifi rush recently. I can’t think of a game that’s done anything like it, I cannot recommend it enough. Was truely one of the best games I’ve ever played
I have a friend who was really trying to convince me to preorder this garbage
Same guy who refuses to play older games because they “look bad”
I heard man was having trouble in aslume
After we had our fun with them we banned them. We still laugh about it to this day
Oh my god, it’s so good!!!
Who’s 8?
As someone who’s had several long debates with a neonazi on discord, it usually boils down to them saying “Goldbloom controls you, all your arguments are therefore nullified”
Their aptitude for dismissing information is amazing
looks at emulation lawsuits I think I’ll pass
It speaks volumes that this is the only game in the comment section I have to downvote
Got access to it a few days ago. I played it for a few hours. Here’s my take:
It’s just a tps dota
Now, I don’t mind that too much. My problem is with the plethora of issues combat has
Despite there being damage falloff, you are directly decentivised from fighting in close range. This is because you both have little minions on both sides that attack the enemy and heal you. Why would you jump into that? Why would you give up your source of healing?
It’s way too easy to retreat. So you just poked and prodded the enemy for 3-4 minutes, finally got into a favourable position, pushed in, and they’re already on the zipline out of there. Sure, this is good for you, you can attack their sentinel. But attacking their sentinel isn’t fun. It just stands there and attacks your minions. You’re punished too much for dying, why would you risk it?
The stun abilities are atrocious. Picture this: you and an enemy found each other without support. You’re deep in a close range firefight, having fun for once in the game. Then this rando pokes their head around a corner, stuns you, and you’re dead before the stun ends. Why is this in any game?
Most hero weapons feel like you’re shooting wet paper towels. The majority of them are fast-shooting, but not in a good CS way. More like “I sincerely hope this is changed and these are just placeholders” way. The few that actually feel good to play (such as the girl with the green arm or the greaser dude) either lack damage in general or damage in mid-long range fights, the majority of the game
The most fun I had in this game had nothing to do with objectives or lanes or teamwork. It was when I was going between lanes and found an enemy doing the same, causing a close ranged battle. Makes me wish they just made this as another TF2
Masturbation, like most things, is not inherently harmful. In fact, it’s quite healthy, just like we both said
It’s the process of masturbating too frequently that has problems associated with it
But fr tho, it’s important to not nut more than once every two days. Neural receptors get desensitised to the stimulus, and studies like “prevalence of masturbation and associated factors among older adults in four european countries” showed there were interesting correlations between it and depression.
Call me a broken record, but TF2 is an excellent war-themed hat simulator
shifts eyes
Haha yeah…
Nutting too much is bad
But 2-3 times a week? That’s healthy behaviour
I got 100% on hollow knight and ender lilies. Two good metroidvanias
There might be something wrong with me, but I’ve opened this up like 3 times absent-mindedly and chortled
There’s something so stupid about buzz just saying “skin cancer” with the rest of the meme cut off