they changed which character gets priority in dialogue in some patch a while a go.
what normally works is to split your party and park your own character somewhere behind your party.
they changed which character gets priority in dialogue in some patch a while a go.
what normally works is to split your party and park your own character somewhere behind your party.
Had issues like that from time to time, when graphics drivers got borked during the update/did not exist for the new kernel.
solution was allways to either remove the drivers and reinstall them or rollback to an earlier snapshot and wait a week.
what is a hero shooter and what makes it overwatch-style?
I’d think tf2 would be one.
sometimes i like that a lot of my work is typical enterprise stuff. nothing gets to prod without some poor soul working through a huge test catalogue on a seperate environment and/or a higher up signs off on it.
it’s also annoying because, you cant “just ship” a small fix or change without someone signing off on it.
sure, if the limitting factor in a case like this would be the speed of computation and not slow IO than implementing the computation in another language would be a viable way to increase performance.
It was written as part of my work.
check your contract, you might not own the code and your organization may have a process to determine how to license something.
to your other questions (IANAL)
no, the solution is not to pay someone to have someone to blame if shit happens.
there are a bus load of people involved on the way from a git repo to actuall stuff running on a machine and everyone in that chain is responsible to have an eye on what stuff they are building/packaging/installing/running and if something seems off, it’s their responsibility to investigate and communicate with each other.
attacks like this will not be solved by paying someone to read source code, because the code in the repo might not be what is going to run on a machine or might look absolutely fine in a vacuum or will be altered by some other part in the chain. and even if you have dedicated code readers, you cant be sure that they are not compromised or that their findings will reach the people running/packaging/depending on the software.
i can’t see how paying someone would have changed anything in this scenario.
this seems to be a long running campaign to get someone into a position where they could introduce malicious code. the only thing different would have been that the bad actor would have been paid by someone.
this is not to say, that people working on foss should not be paid. if anything we need more people actively reviewing code and release artifacts even if they are not a contributor or maintainer of a piece of software.
so is dracut and weston.
i think that naming software after towns in Massachusetts is somekind of red hat in-joke.
technicaly correct, and i am no lawyer, but i can’t see how in the world i owe anyone a warranty that loads code on their machines, compiles it and uses it, all without any input by me.
everything that i intend to be more than throw away code, that lives for whatever reason in a public repo gets either an MIT or an gplv3 license.
nah, than ibm will annoy you, that they need a special license that allows them to be a dick while using your code.
just like they asked the JSLint guys to use JSLint for evil.
code that needs a license, but i really don’t care what you do with it gets a wftpl.
yes, hex/hunters mark/lightning charges etc. only trigger once per hit on honor, but the biggest thing to keep in mind are:
pact of the blade does not stack with extra attack from other classes and your bonus action from being hasted will only grant one attack.
however stacking many damage riders and fishing for crits is still very viable.
multi-player. BG3 allows you to play the entire game with up to 4 people.
obi-wan kobra and anitaur are not real, they can’t hurt me!
it’s intrusive anti-cheat-software operating on a system level where it could be a viable attack vector. thats what sucks.
what also sucks: this will make one of the most played games in existence unplayable on linux. and only so riot looks like taking a problem serious, that is probably much smaller than people think.
other than that: mobas absolutely require mechanical skills, that cheats could assist you with. there impact might not be as obvious as an incredible high hesdshot rate, but being able to consistently last hit creeps will give an ever increasing advantage over your opponent, canceling certain animations will increase the damge you are able to dish out over a given time frame and seeing the trajectory projectiles will follow makes them easier to dodge.
hell just supplying more information than the standard ui can be a huge advantage: knowing what your opponets buy, or invest there leve ups in all the time, displaying their cooldowns and stuff like that.
Good book.
Maybe it hurds in a good way.
Nah, it’s a kernel it does kernel stuff and does not offer anything a normal user notices compared to other kernels.
It might be interesting for people who work on kernels just to see different ways on how to solve common problems.
Maybe you could afford breakfast, if you would spent less on your fancy attire!
with the old system it sonetimes happened that a seemingly random companion was selected for important story moments.
but the new system defaulting to the players “main” character is not perfect either obviously.