In this community? Definitely. People tend to downvote me when I voice this opinion. But it is what it is. I’ve hated turn-based games ever since I first tried some X-COM game on the Amiga. It’s just not something I enjoy.
But I wish I could enjoy BG3. Everything apart from the combat is so much fun that I really want to finish the game. But for me the combat is such a major drag that I don’t think I’ll ever play BG3 again.
You might enjoy the Pathfinder games then. I’ve only played Pathfinder Kingmaker, but it has a real-time combat mode. I spent 3 weeks doing nothing except playing that game, so I think it’s fair to say that I enjoyed it. I did not use the real time combat mode though, so I can’t say how well it works. The game is good, but it’s definitely not as polished as BG3.
If you hate turn based games why do you buy them? It’s like if I bought COD and complained about everything being too fast and the lack of civ building mechanics
The good news is there’s a couple of decades where games in this style WERE real-time for the most part. A majority of players seem to like turn based a lot more, but neverwinter nights and the earlier baldurs gates have a pause-assign actions-unpause flow rather than turns.
With pen and paper d&d, guidebooks explain that turns represent about six seconds of action. Some of the older titles took this seriously and it makes trying to use mages in small parties absolutely insufferable, especially at early levels with a low concentration skill total.
Hilariously, this is one of the VERY FEW genre where I find I do prefer turn-based personally. I didn’t turn on ATB mode in ff15, I refused to use strategic view and pausing in dragon age, but for CRPG I’ve found solidly defined turns to really help drive my decisionmaking.
Scalding hot boiling take
In this community? Definitely. People tend to downvote me when I voice this opinion. But it is what it is. I’ve hated turn-based games ever since I first tried some X-COM game on the Amiga. It’s just not something I enjoy.
But I wish I could enjoy BG3. Everything apart from the combat is so much fun that I really want to finish the game. But for me the combat is such a major drag that I don’t think I’ll ever play BG3 again.
You might enjoy the Pathfinder games then. I’ve only played Pathfinder Kingmaker, but it has a real-time combat mode. I spent 3 weeks doing nothing except playing that game, so I think it’s fair to say that I enjoyed it. I did not use the real time combat mode though, so I can’t say how well it works. The game is good, but it’s definitely not as polished as BG3.
If you hate turn based games why do you buy them? It’s like if I bought COD and complained about everything being too fast and the lack of civ building mechanics
Generally, I don’t. But the hype around BG3 was so big and it looked so fun, that I thought I could see past the combat.
The good news is there’s a couple of decades where games in this style WERE real-time for the most part. A majority of players seem to like turn based a lot more, but neverwinter nights and the earlier baldurs gates have a pause-assign actions-unpause flow rather than turns.
With pen and paper d&d, guidebooks explain that turns represent about six seconds of action. Some of the older titles took this seriously and it makes trying to use mages in small parties absolutely insufferable, especially at early levels with a low concentration skill total.
Hilariously, this is one of the VERY FEW genre where I find I do prefer turn-based personally. I didn’t turn on ATB mode in ff15, I refused to use strategic view and pausing in dragon age, but for CRPG I’ve found solidly defined turns to really help drive my decisionmaking.