• Katana314@lemmy.world
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    1 month ago

    I’m a little surprised it’s that low. I mean, considering their cloud and hardware divisions they’d be getting, shouldn’t Valve pay a bit more than $16m to buy Microsoft?

  • thingsiplay@beehaw.org
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    2 months ago

    according to unverifiable rumours. … The leak comes from an unknown and unreliable source in the gaming industry.

    But continues to write an entire article about it. I wouldn’t be shocked if the rumor was set by the person who writes the article itself. Edit: Which itself is only a few paragraphs, but filled with ads, links and images on the entire page.

    • Exec@pawb.social
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      2 months ago

      Also wouldn’t that pull in major antitrust violation cases especially in the EU?

    • Queen HawlSera@lemm.ee
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      1 month ago

      I’ts not about integrity, it’s about clicks. It doesn’t matter if you read the headline, only if you clicked.

    • warmaster@lemmy.world
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      2 months ago

      Imagine a timeline where this happens.

      What if there was an open source Steam clone, where everything is federated, and you could add repos like on KDE Discover, GNOME Software or F-DROID’s Android client?

      This would be awesome.

      • ricecake@sh.itjust.works
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        2 months ago

        It would be!

        The big issue would be getting game developers onboard. The service valve provides is both to developers and to consumers.
        The appeal to developers is that they can toss the game on steam and valve will manage putting it in front of players and getting them to buy it, and all the associated payment processing that entails.
        Developers like steam because it has all the users and does a good job of “based on your games, buy these too”.
        Users like it because it has all the games, installation is inevitably trivial, and it does a good job offering them games they could plausibly like, often on sale, and there’s a feeling of platform security: valve won’t screw you over.

        Any new distribution system will have a tough time breaking in. Just look at the difficulties epic has had despite giving away games constantly and offering extremely generous developer revenue shares.
        Valve aimed to make steam $30-60 dollars more convenient than piracy, and that seems to extend to other forms of free as well.

        First step is figuring out secure decentralized credit card payments. 😊

        • warmaster@lemmy.world
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          2 months ago

          Imagine plugging Flathub into this as a starting point. Also, if everything is federated, developers could sell directly. That’s one way to get them onboard.

          • ricecake@sh.itjust.works
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            2 months ago

            Well, I don’t think they’re interested in selling directly. There’s a lot of overhead in handling credit card payments and dealing with the jurisdictional issues of sales tax, currency conversion, and regional age and content restrictions.

            Your notion sounds perfectly lovely from the consumer side, but from the creator side it’s not much different from not using the system at all.

            • warmaster@lemmy.world
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              2 months ago

              Yes. But those would be able to chose whatever distributor fits them better. Humble, GOG, itchio, whatever… For the user it would all be the same.

  • Saff@lemmy.ml
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    2 months ago

    As long as valve say no then they can offer all they like. That is the advantage of not being a publicly traded company!

    • Ghostalmedia@lemmy.world
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      2 months ago

      Looking at the sales estimates, the numbers appear pretty modest compared to the other gaming devices. They’re probably under 5m units sold since early 2022.

      • 9point6@lemmy.world
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        2 months ago

        EA is worth several times that and they don’t have the #1 PC games platform or any hardware

        Valve should at least be in the same ballpark

        • Ghostalmedia@lemmy.world
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          2 months ago

          Yeah, just saying that most of Valve’s value is probably in their software. Their hardware installed base is pretty small compared to others.

  • QuadratureSurfer@lemmy.world
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    2 months ago

    Well… good thing I’ve been buying what I can through GOG… but this is terrible news, especially with the way Microsoft has been shutting down gaming studios recently.

    Edit: meh, this just sounds like clickbait:

    • The leak comes from an unknown and unreliable source in the gaming industry.
    • Microsoft’s acquisition of Activision Blizzard faced regulatory challenges, making the merger with Valve unlikely.
    • Carighan Maconar@lemmy.world
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      2 months ago

      It’s an AI generated “article”, on a site that exclusively feeds headlines into AI to write “articles”.

      So even if the original headline was - in the now-unknown wording - something rooted in reality, the generative shitcode has now turned both the headline and the content into utter derangement.

    • restingboredface@sh.itjust.works
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      2 months ago

      Plus they are bleeding money from all the acquisitions and haven’t seen the return they expected in game pass subs. The cost cutting isn’t done and it would be very surprising for them to try to dump more money into new storefronts when they are still trying to make their own business model profitable (to their expectations).

  • plinky [he/him]@hexbear.net
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    2 months ago

    that seems wildly cheap lol, to kill linux gaming alone is probably worth them 50 billion or more, ignoring money printing from steam store itself

  • Carighan Maconar@lemmy.world
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    2 months ago

    Do you think Gabe would even raise an eyebrow for such a pocket money offer? Or would he actually find enough effort to laugh at it?

    • jordanlund@lemmy.world
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      2 months ago

      Gabe used to work for Microsoft, I can’t imagine he’s eager to repeat.

      https://en.m.wikipedia.org/wiki/Gabe_Newell

      “He attended Harvard University in the early 1980s but dropped out to join Microsoft, where he helped create the first versions of the Windows operating system. He and another employee, Mike Harrington, left Microsoft in 1996 to found Valve, and funded the development of their first game, Half-Life (1998). Harrington left in 2000.”

  • ulkesh@beehaw.org
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    2 months ago

    I was okay with them getting Blizzard because, well, how much worse could Blizzard actually get with the merger?

    But this? I sincerely hope this never happens. Valve isn’t the complete shit-show that Blizzard has been. Valve actually understands its customers and seemingly, mostly, respects them. Please for all things good in this universe, keep it that way.

    • Icalasari@fedia.io
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      2 months ago

      As long as Gaben runs Valve, I can see him just laughing and saying no to whatever offer Microsoft gives

  • Death_Equity@lemmy.world
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    2 months ago

    On the plus side is HL3 will be released.

    On the negative side is everything else about that situation and HL3 will be a rushed shit-show of a cash grab.