well I’m using lower-ish-level stuff like wgpu a lot, so there’s a lot of repeated code in my codebase with only small variations, but I can’t really encapsulate it into anything since all of my pipelines are completely different and have different requirements (it’s basically already as encapsulated as it gets without limiting freedom)
well I’m using lower-ish-level stuff like wgpu a lot, so there’s a lot of repeated code in my codebase with only small variations, but I can’t really encapsulate it into anything since all of my pipelines are completely different and have different requirements (it’s basically already as encapsulated as it gets without limiting freedom)