• orca@orcas.enjoying.yachts
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    2 months ago

    This is a good reminder that if you work in tech or in the video game industry, no amount of good work, overtime, creativity, awards, or anything of the sort, can save you from the chopping block. Capitalism will ruin everything you love.

    • Obinice@lemmy.world
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      2 months ago

      T his is a good reminder that if you work in ANY industry, no amount of good work, overtime, creativity, awards, or anything of the sort, can save you from the chopping block. Capitalism will ruin everything you love.

      FTFY

        • Janet@lemmy.blahaj.zone
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          2 months ago

          thanks to advances in the science of “enshittification” we can now predict with confidence: the time from anything being good to it becoming shit will only get shorter! but that also means, capitalists can get richer more quicker! woohoo!

          /s one “global scale nuclear conflict” to go please…

    • ranmagender@lemmy.blahaj.zoneOP
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      2 months ago

      it just seems so weird because they claimed the game succeeded based on every metric. Whats even the goal post anymore?

      Also this same parent company (xbox) spent 70 billion dollars buying Activision, like i feel this is just bad management.

      • Sanctus@lemmy.world
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        2 months ago

        The metric is more money for the shareholders at all costs, right now. Don’t join corporations kids, start worker coops and eat the system from the inside out.

        • ranmagender@lemmy.blahaj.zoneOP
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          2 months ago

          that seems like a self inflicted problem, gamepass trained people not to purchase games but just use gamepass.

          this is dude on bike putting a stick in his wheels comic

      • freebread@lemm.ee
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        2 months ago

        It’s also odd because of Xbox’s recent push to boost market share in Japan. Why would they close their only Japanese studio?

      • Thann@lemmy.ml
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        2 months ago

        They want to kill competition against their more lucrative business models

      • GeneralEmergency@lemmy.world
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        2 months ago

        Studio founder Shinji Mikame left a year ago, not too long after HI-FI came out. So that’s a big personality gone.

        This decision wouldn’t have been made on what’s already been developed, but what’s currently being worked on. So any thing that was currently being worked on would have been the cause,

    • saigot@lemmy.ca
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      2 months ago

      Y&eah I really enjoyed the game and thought it had a lot of room to be expanded witha sequel. it really left me wanting more which is pretty rare.