• jkrtn@lemmy.ml
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      5 months ago

      Yes, BotW. Extremely dull. I want my hookshot back. It would be nice to have larger, more challenging dungeons with unique bosses instead of solving a few puzzles and then beating the shit out of roughly the exact same ghost. Most the quests are “get me 10 items” fetch quests. How much wood did I collect to build that town? That’s not fun. Majority of the content is wandering through scenery with nothing in it, or climbing for several minutes at a time.

        • jkrtn@lemmy.ml
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          5 months ago

          I didn’t play it. I like the memes tho.

          Isn’t that more of a leveling RPG? If I got progressively stronger in BotW instead of just picking up slightly larger weapons I might like it more.

          Another problem are that there are like, what, 7 kinds of enemies? Every encampment a small flock of keese, some bokoblins, some lizalfos, a moblin or two. Every situation I just use the same swords and arrows. Surely Skyrim has more varied enemies? If Nintendo are trying to make an expansive game they should put content in it.

      • chetradley@lemmy.world
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        5 months ago

        I loved BoTW and ToTK, but your criticisms are pretty much on point. I’m hoping a future game can combine the sense of exploration of the newer games with the traditional dungeons and bosses of the older games, with Majora’s Mask level side quests please!

      • lud@lemm.ee
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        5 months ago

        Faire enough. Judging by the reception most do like them though.