• 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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    1 year ago

    Always so kick ass

    Always?

    Have you seen the cover art for the first MegaMan game? lmao

    Even funnier with the boasting of “state of the art high resolution graphics” at the top. Though to be fair, the actual game looks infinitely better than that cover.

    • Mythril@lemm.ee
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      1 year ago

      Looking at this cover art again now, it kinda reminds me of AI-generated art lol

      • NotSteffen@lemmy.world
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        1 year ago

        I love bashing AI art but in AI art it’s usually the details that you spot at second glance that makes it fall apart. The Mega Man cover is just fundamentally messed up to a degree where even AI art is miles ahead.

        • Mythril@lemm.ee
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          1 year ago

          Yeah true, AI art is more “looks OK at first glance, but smaller details are messed up”, while this one is the opposite of that so “smaller details are actually fine, but as a whole it looks quite messed up” haha

    • Queen HawlSera@lemm.ee
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      1 year ago

      I don’t know which I love better

      1. This isn’t even the right color scheme for the character, so it’s not like they misinterpreted the sprite
      2. Rock over here looks like he shit himself upon seeing a Mettaur and is trying (and failing) to pretend he didn’t.
      3. Mega Man doesn’t even use a gun, he uses a Buster. The only time Mega Man has used a gun are instances that parody this boxart or rare occasions like when his internet incarnation uses the Gun Del Sol during crossover events with Boktai
    • KairuByte@lemmy.dbzer0.com
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      1 year ago

      Even funnier with the boasting of “state of the art high resolution graphics” at the top.

      At the time, this want really that inaccurate. There weren’t many video games with the same quality.

      The only reason it’s laughable now is because it’s been 35 years since the claim was made.

      • AtomicPurple@kbin.social
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        1 year ago

        No, it was inaccurate, even at the time. The Famicom was built to cost and and mainly used cheap off-the-shelf components that were already obsolete when the system first released in 1983. The NES released in North America the same year as the Commodore Amiga, a system that actually was cutting edge, and represented a big leap forward in what home computers could do graphically. By the time Mega Man released, the Amiga was on it’s second revision and other home computers were rapidly catching up to it’s capabilities.
        While Mega Man was one of the best games on the NES, it ran at the same resolution as every other game on the system, and was stuck working within the same limited color palette and low sprite limit that were more than five years behind the curve when it released.