• Maalus@lemmy.world
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    8 months ago

    Why spend millions on QA, delaying games, etc when people buy millions of copies regardless? You get an influx of cash that can sustain further development. If the game sells badly, you saved millions when you sunset the game without fixes. If not, you fix stuff, add content that was meant to be in the game and diehards love it.

    People aren’t patient and they buy the next big thing. They don’t want to play a game half a year after release, they want it now. They want fifa 24 or whatever it is, not 22. You wait on Baldur’s Gate 3 - you got to play an excellent game way after everyone. What if the next Call of Duty is as good as BG3 was?

    Obviously we all know that won’t be the case, but if gaming is what you do for an hour every week, you probably won’t do a lot of research.