One of the big winners of the Unity debacle is the free and open source Godot Engine, which has seen its funding soar to a much more impressive level as Unity basically gave them free advertising.

    • sebinspace@lemmy.world
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      1 year ago

      Unity’s take is 2.5% past $1m in revenue.

      I’m never, ever going to hit those numbers, but if do, I’d rather willingly commit that 2.5% to Godot.

      • cxx@lemmy.world
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        1 year ago

        Unity’s take is 2.5% past $1m in revenue.

        Is that before or after they backtracked?

        The point isn’t even whether the terms are acceptable anymore. They tried to change the deal retroactively because they felt they had a strong position in that game developers are already invested into their ecosystem.

        They may have gone back to saner terms for now but unless the entire management structure resigns, there’s no reason not to say they won’t try again in the future.

        You can’t go good business with bad people.

        • Cosmic Cleric@lemmy.world
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          1 year ago

          They tried to change the deal retroactively because they felt they had a strong position

          I’m honestly surprised that I have not seen by now a meme pic of Darth Vader telling Lando that the deal is being changed, but the face of Darth Vader is instead the CEO of Unity.

    • Hazdaz@lemmy.world
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      1 year ago

      Oh god. Please aim higher than that. Not saying that Blender ain’t powerful, because it clearly is, but it’s UI is just plain shit. (Unless there have been some massive improvements over the last few years.)

      • AdrianTheFrog@lemmy.world
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        1 year ago

        They massively changed the UI in 2019, in version 2.8. Hasn’t changed much since then though.

        If you remember Blender having a bad-looking light grey UI and no support for multiple workspaces, that’s the old version.