• tacosanonymous@lemm.ee
    link
    fedilink
    arrow-up
    0
    ·
    8 months ago

    He has some points but the main one, mentioned in the headline, is shite.

    There are plenty of gamers to go around for just about any game, if it’s worth playing.

    If we wanna talk about soulless AAA bullshit like live service, or making trash out of a popular existing IP, that’s a different convo. Taking shareholders out of gaming would benefit everyone.

    • dev_null@lemmy.ml
      link
      fedilink
      arrow-up
      0
      ·
      8 months ago

      What’s wrong with live service games? Soulless AAA games tend to be live service, but so are good games. All of MMO’s are a live service and many are good games (if MMO’s are your thing).

      • ampersandrew@kbin.social
        link
        fedilink
        arrow-up
        0
        ·
        8 months ago

        All of live service games are designed to disappear once they stop making money, which is a nightmare for preservation that doesn’t have to be that way. Also, their incentives are to keep you playing for longer, which is not the same as making sure you have a good time. If you find a player base absolutely angry at the developer behind a game they play, it’s going to be live service, because of these incentives.

        • dev_null@lemmy.ml
          link
          fedilink
          arrow-up
          0
          ·
          8 months ago

          Or they don’t disappear, servers are released or reverse engineered and the community takes over. Yeah, in many cases it doesn’t happen and companies often try to prevent that, but then that’s the shitty thing. The fact the game was live service didn’t prevent preservation in itself or require the developer to make a bad game. It often goes together, yes, but it’s not an inherent property of it.

          • ampersandrew@kbin.social
            link
            fedilink
            arrow-up
            0
            ·
            8 months ago

            I’d be curious to know what percentage of dead live service games have had pirate or reverse engineered servers come in to save the day, but my gut feeling is that it’s a very, very low number.

      • funkless_eck@sh.itjust.works
        link
        fedilink
        arrow-up
        0
        ·
        edit-2
        8 months ago

        what would you day a good live service game is?

        I got slowly beaten out of Destiny by their live service model.

        I play Hearthstone, but I’ve had a full collection for 4+ years now and I recognize spending ~$300/year on a single game isn’t for everyone, I also recognize in 5 or 6 years they’ll close the game down and nothing will remain, and then in 20 or so years even websites and YouTube videos mentioning it will become scarse.

        The same is not true for games like Mario 64, Goldeneye, Final Fantasy, Tomb Raider, even Tetris.

        • dev_null@lemmy.ml
          link
          fedilink
          arrow-up
          0
          ·
          8 months ago

          Elite: Dangerous is all right. Buy once, no subscription or other crap, really cool in VR. Or World of Warcraft (I played it over 10 years ago, so not sure about now), had a really good time, don’t remember any bullshit from the devs.