I love the original Hotline Miami but I’m not a big fan of the boss fights like the ones in Neighbors (Biker) and Deadline (Van Driver). I find it kind of slows down the game and limits the strategies you can take.
Another example would be Fallout 3. I find the tutorial section in Vault 101 can feel a bit long after a fifth run but maybe that’s because I was spoiled by Fallout New Vegas’ ability to run off in your own direction immediately after leaving Doc Mitchell’s house.
All you had to do was follow the damn train, cj!
hate it
Generally the escort missions or forced on rails/stealth sections in open world games where you have specific builds and play styles
The unskippable toturial. Every game that has one.
toturial
Love the typo. It seems a merge between “tutorial” and “torture”, which in many cases is.
One of the most popular mods for Dragon Age: Origins is a mod that lets you skip the fade section of the game. So that’s a pretty good indication of how people feel about it.
The Fade part of Dragon Age Origins. It was great when you explore it the first time, but after that it became a chore to collect all the item on a list.
Chapter 5 in RDR2, what were they thinking.