Maybe you haven’t been convinced by a good enough argument. Maybe you just don’t want to admit you are wrong. Or maybe the chaos is the objective, but what are you knowingly on the wrong side of?

In my case: I don’t think any games are obliged to offer an easy mode. If developers want to tailor a specific experience, they don’t have to dilute it with easier or harder modes that aren’t actually interesting and/or anything more than poorly done numbers adjustments. BUT I also know that for the people that need and want them, it helps a LOT. But I can’t really accept making the game worse so that some people get to play it. They wouldn’t actually be playing the same game after all…

  • jjjalljs@ttrpg.network
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    1 month ago

    Oh, I’m also on that side of the “game difficulty” argument. I mean, I don’t care much about what’s offered in single player games. I usually play on the default settings. But one time I got into an argument with someone who said he should be able to unilaterally adjust his iframes and parry window in PvP, and that guy can fuck himself.

    I think I have an undue emotional response because a lot of the time it feels like the other person didn’t even try. It’s like someone who goes to a restaurant and just immediately pours salt all over the dish. Just try it like it was delivered first.

    Or they usually eat pizza, but they order this soup dish. And then they get mad they’re burning their hands when they try to scoop it into their mouth. Use a spoon. Stop blaming the soup and use a spoon.

    I guess more broadly my problem is I don’t believe other people are any good at introspection and emotional regulation. People just feel things and make up justifications. We all do that some of the time, but I think some people are just always in that mode.