Didn’t really think about that one but you’re right damn… (Looked it up, and it depends on the bit depth etc, but it’s around 3.2Gbps for the display settings if I’m correct)… So that explains a lot
USB-C video is usually DisplayPort Alt Mode, which uses a completely different data rate and protocol from USB.
Even using old 2016 hardware, a computer and USB-C cable that both only support 5 Gbps USB (such as USB 3.1 Gen 1) can often easily transmit an uncompressed 4K 60Hz video stream over that cable, using about 15.7Gbps of DisplayPort 1.2 bandwidth. Could go far higher than that with DP 2.0.
Some less common video-over-USB devices/docks use DisplayLink instead, which is indeed contained within USB packets and bound by the USB data rate, but it uses lossy compression so those uncompressed numbers aren’t directly comparable.
1080p at 60 Hz is 4.4 gigabit
Didn’t really think about that one but you’re right damn… (Looked it up, and it depends on the bit depth etc, but it’s around 3.2Gbps for the display settings if I’m correct)… So that explains a lot
USB-C video is usually DisplayPort Alt Mode, which uses a completely different data rate and protocol from USB.
Even using old 2016 hardware, a computer and USB-C cable that both only support 5 Gbps USB (such as USB 3.1 Gen 1) can often easily transmit an uncompressed 4K 60Hz video stream over that cable, using about 15.7Gbps of DisplayPort 1.2 bandwidth. Could go far higher than that with DP 2.0.
Some less common video-over-USB devices/docks use DisplayLink instead, which is indeed contained within USB packets and bound by the USB data rate, but it uses lossy compression so those uncompressed numbers aren’t directly comparable.