Craig Mullins did all this the digital painting decades back, and it’s low-res. I bet it’s possible to mod this thing to jack the resolution up.
I believe – don’t have a copy to hand at this sec, though I own a copy of both of the Mac and PC versions – that [this a (lossily-compressed) screenshot of is the actual in-game chapter screen for Envy in Marathon Infinity:
That’s been lossily-compressed – would be interesting to know if there’s a TIFF floating around somewhere – and it looks to me like it’s possibly been stored in 16-bit-depth (non-dithered), given the banding.
That has potential to make this better.
Craig Mullins did all this the digital painting decades back, and it’s low-res. I bet it’s possible to mod this thing to jack the resolution up.
I believe – don’t have a copy to hand at this sec, though I own a copy of both of the Mac and PC versions – that [this a (lossily-compressed) screenshot of is the actual in-game chapter screen for Envy in Marathon Infinity:
https://marathon.bungie.org/temp/cmullins.html?image=infinity_bg
https://lemmy.today/pictrs/image/2e170896-eaa7-46ca-a422-085767e43700.jpeg
640x393
But at the above link, someone found a version of the image before the game was produced, scanned it.
https://lemmy.today/pictrs/image/25af18d4-0456-43f9-a638-4493ca7dac53.jpeg
2500x1536
That’s been lossily-compressed – would be interesting to know if there’s a TIFF floating around somewhere – and it looks to me like it’s possibly been stored in 16-bit-depth (non-dithered), given the banding.
Might also be possible to AI-upscale this.