It’s like Overwatch, Dota 2, and Team Fortress 2 all baked into a pie.

  • jaxiiruff@lemmy.zip
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    3 months ago

    The gameplay is braindead just like most mobas and is not anything like TF2. Its smite with guns.

  • CTDummy@lemm.ee
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    3 months ago

    And I’m not under NDA. I have signed no contracts, made no verbal agreements; I haven’t even clicked through a EULA.  This message does pop up when I launch Deadlock, but I didn’t click OK; instead, I hit the Escape key and watched it disappear.

    I’m not a lawyer but I sure hope the writer of this checked with a lawyer before posting because that does not sound right.

      • CTDummy@lemm.ee
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        3 months ago

        I’ll have to see if I’ve got a copy of an NDA I signed for play testing but that’s what I would have thought. It would be provisional on your participation not on an agreement like old school EULAs. As someone else pointed out it seems to be in closed beta or some form of early access, so maybe Valve won’t care and it won’t come back on them.

        • At best they ignore it. At worst, they never invite the user to test anything again. I doubt they’d issue an account ban for that. Not even sure if they can straight up ban you from the platform anyway and lock you out of your games entirely; pretty sure the bans are limited to VAC secured servers for online play and the array of community features like posting on the forums.

      • Nilz@sopuli.xyz
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        3 months ago

        Didn’t we reach a point where EULAs are non-enforcable? Or is that just in the EU? But regardless, Valve can just ban you and good luck doing anything about it.

    • powerofm@lemmy.ca
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      3 months ago

      Looks like anyone who has access can invite their steam friends, so I guess it’s like closed beta? Seems weird to have something soft-launch with zero announcements. The design also looks very rudimentary. Im

      • Virkkunen@fedia.io
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        3 months ago

        It’s a closed alpha test claiming everything is placeholder content and could/will change while they flesh out the design, hence why they don’t want you to share anything.

      • CTDummy@lemm.ee
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        3 months ago

        I’m-

        RIP. Taken out by Valve legal team already, everyone bail.

    • Virkkunen@fedia.io
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      3 months ago

      There is no NDA to sign or anything though, only this pop up warning. Valve can’t sue you for sharing details of the game but they absolutely can remove you from the play testing and/or ban you from ever playing it again for this.

    • Crotaro@beehaw.org
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      3 months ago

      I absolutely get where you’re coming from, but to be fair Team Fortress is basically a hero shooter as well, except that there can be multiples of the same “hero” on the battlefield at the same time. Or - and I’m genuinely asking because I haven’t played “hero shooters” in that long - am I missing a core distinction of hero shooters?

      • Eggyhead@lemmings.world
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        3 months ago

        I was thinking something more in line with a narrative story-based shooter like half life. TF2 and other competitive shooter arena games were never really my thing.

      • dubyakay@lemmy.ca
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        3 months ago

        TF2 is a class based team deathmatch FPS. One class, one character.

        In hero shooters you have multiple characters with different abilities that make them distinct from each other, yet all can conform to a certain class type and role.

      • asexualchangeling@lemmy.ml
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        3 months ago

        I love valve (as much as I can love any company anyway) and I’d like to try deadlock at some point if given the opportunity, but hero shooters are not for everyone, give me a single player story any day

  • AFallingAnvil@lemmy.ca
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    3 months ago

    Anyone else feel disappointed it’s just another MOBA? Like, this is territory Smite has been treading for years.

    • captain_oni@lemmy.blahaj.zone
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      3 months ago

      Specially since apparently it has some of the most toxic mechanics I hate from MOBAS (last hit, creep denial) and another that I just hate (itemization ) after playing MOBAS that did away with it, and actually felt much more fun to play (Dawngate and Heroes of the Storm).

    • Gerudo@lemm.ee
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      3 months ago

      Mobas are not my thing. Thought this might be cool, but it’s literally just an over the shoulder moba. Honestly, it didn’t feel fresh at all.

    • Jimbo@yiffit.net
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      3 months ago

      this is territory Smite has been treading for years.

      And Paragon/Predecessor

      • HER0@beehaw.org
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        3 months ago

        Well, sometimes they do flavour-of-the-month, but only when they want to, not because they exclusively chase trends.

  • jjjalljs@ttrpg.network
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    3 months ago

    On the one hand, not a big fan of moba or purely PVP games.

    On the other, I deeply dislike overwatch specifically and would like to see it dead. Maybe this would make a dent.

    • Manapany@jlai.lu
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      3 months ago

      I never understood this attitude of wanting soooo bad a game to be dead. If you don’t like it don’t play it. Let other ppl have their fun.

      • jjjalljs@ttrpg.network
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        3 months ago

        Sometimes you feel like the shittier game took players from the game you’d rather be playing.

        Sometimes you feel like the shittier game is kind of a knockoff, and it feels bad when that succeeds.

        Sometimes a game is made by a horrible company with a history of abuse from its high ranking staff.

  • averyminya@beehaw.org
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    3 months ago

    I got in today, got to play a few matches. It was pretty fun, I’m not huge on MOBA’s but I’m not entirely against them. I liked games like Sanctum and Sanctum 2 (this isn’t really like those, since those are tower defenses) but it’s got the same vibe going. Turning a familiar genre and adapting it into a different perspective. The characters I’ve played have been interesting, I haven’t loved them all but it seems like a decently well rounded cast. There’s some really good gameplay moments in there though with some of the character abilities. Playing slow and methodically has been working out well for me.

    Interested to see what will change. It’s a bit chaotic right now, in some good ways and in some difficult to see ways. I have noticed a couple of the same characters in every game, can’t tell if it’s out of interest or if people knowing they are very strong. I like it though so far, it’s pretty easy to get the opponent tilted if in a single lane. Steal their soul points, push them with damage just enough to annoy them, punish when they start making mistakes