The tradition in my group is for a player to do the recap in exchange for an inspiration token (or a hope in our Daggerheart game). Then the DM fills in gaps.
As I’ve started co-DMing the group I’ve also realized that it’s a great way to reinforce the plot points that players may have missed or not seen as important.
I do the same thing in pathfinder with hero points. If I don’t have to fill in anything, or only fill in minor details/joke details, I’ll give the entire party hero points too, in order to further encourage paying attention and note taking
That’s kinda how Margaret Weiss and Tracy Hickman wrote Dragonlance. One of them DMed while the other took notes. The first trilogy, at least, was a retelling of the campaign they ran in their brand new setting. Which they made, because at that point in D&D there were tons of Dungeons, but scant few Dragons.
The tradition in my group is for a player to do the recap in exchange for an inspiration token (or a hope in our Daggerheart game). Then the DM fills in gaps.
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It’s also a fantastic way to steal the superior ideas that your players have misremembered and to reinforce the ones that resonated with them.
As I’ve started co-DMing the group I’ve also realized that it’s a great way to reinforce the plot points that players may have missed or not seen as important.
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I do the same thing in pathfinder with hero points. If I don’t have to fill in anything, or only fill in minor details/joke details, I’ll give the entire party hero points too, in order to further encourage paying attention and note taking
I actually really like this, I’m stealing it.
I got it from my first DM, and I met his first DM and I think it may have come from him. Who knows who where it started but I’m happy to pass it on.
One of my groups has the DM giving us some bonus exp for writing a “journal entry”
That’s kinda how Margaret Weiss and Tracy Hickman wrote Dragonlance. One of them DMed while the other took notes. The first trilogy, at least, was a retelling of the campaign they ran in their brand new setting. Which they made, because at that point in D&D there were tons of Dungeons, but scant few Dragons.