Let’s see how the industry’s first quadruple A game pans out.

  • PeterPoopshit@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    5 months ago

    Quadruple A? How do they determine how many A’s a game gets? How to we know they actually mixed all 4 A’s in with the recipe and not 3.5 of them?

    • Tattorack@lemmy.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      5 months ago

      It’s simple:

      The more A’s on a game the shittier it is. Skull and Bones is a monumentally shit live service game. It deserves that extra A.

    • Fat Tony@lemmy.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      edit-2
      5 months ago

      Maybe it’s like chromosomes. More of it actually does harm. That’s why a lot of indie games are really good.