Xatolos@reddthat.com to Technology@lemmy.worldEnglish · 5 months agoDecades later, John Romero looks back at the birth of the first-person shooterarstechnica.comexternal-linkmessage-square14fedilinkarrow-up11arrow-down10cross-posted to: games@sh.itjust.worksgames@lemmy.world
arrow-up11arrow-down1external-linkDecades later, John Romero looks back at the birth of the first-person shooterarstechnica.comXatolos@reddthat.com to Technology@lemmy.worldEnglish · 5 months agomessage-square14fedilinkcross-posted to: games@sh.itjust.worksgames@lemmy.world
minus-squareskulblaka@startrek.websitelinkfedilinkEnglisharrow-up0·5 months agoI think Selaco beat him to the punch there. I am by no means a game designer but it’s seriously impressive what they did with the gzdoom engine. I have a hard time imaging anything that could top it within the same engine.
I think Selaco beat him to the punch there. I am by no means a game designer but it’s seriously impressive what they did with the gzdoom engine. I have a hard time imaging anything that could top it within the same engine.