- cross-posted to:
- nintendo@lemmy.world
- cross-posted to:
- nintendo@lemmy.world
Step 1: Run the game in an emulator
Step 2: change “A” button function to another button on your controller, set “A” button to a non functional button assignment. NEVER have to press “A” again.
Step 3: PROFIT
You forgot the most important step: Eat the A button.
It hasn’t though
Well now I don’t know what to believe
Believe in yourself, because you’re smart and can do anything you put your mind to!
Has no one really done an RTA 70 star ABC before now?
I love the concept of this challenge, good on this lad for doing this, I thought most strats were TAS only.
Many still are, but 70 star offers a lot of flexibility in routing to just pick the stars that are RTA-able.
I’m curious what the A count for RTA 120 could be. TAS is 13x, but humans will need more.
Cool we’re done we completed games, delete your steams everyone we’re doing crossstich now!
Clip of the moment it was beaten: https://clips.twitch.tv/ZanyIntelligentSwanAMPTropPunch-7MB14zIDcRvO0X-a
Video documentary on the history of this challenge (2022) [5h22m]: https://www.youtube.com/watch?v=yXbJe-rUNP8
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Can’t view content without enabling targeting cookies, thanks eurogamer
Can, without js.
For anyone wondering, this was done on the virtual console version, so the floating point glitch that lets you skip the climbing pole from Bowser in the fire Sea is available.
The A Button Challenge still stands for the console versions.
Oh boy, is the A Button Challenge still ongoing. There is quite a hunt to further reduce the approx. 18 presses to get 120 stars in a full-game TAS, or to find faster and human-viable strategies to avoid these A presses.
“Still stands” means is impossible. Is there also a “no thumbstick” challenge? Or a “no controller plugged in” challenge?
Pannenkoek does have a few videos documenting stars that can be beaten with No Joystick Allowed strats (these are old and there are more on the secondary UncommentatedPannen channel but I don’t see a playlist compiling them). A full run is definitely not possible, but at least some stars are doable.
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“Still stands” means that there is no known way to achieve it. Not that it’s known to be impossible.
Until the discovery of the virtual console glitch for BitFS a few years ago, the A button challenge “still stood” for all cases.
“Still stands” means is impossible.
New to speedrunning?
Damn I was hoping they solved the issue.
Jokes aside, a lot of devs love watching stuff like speedrunning. It means someone loved their creation enough to minutely analyze it and spend countless hours with it.
eg check out the devs watching a guy beat Psychonauts https://youtu.be/lsDc1YVxHA0?t=517
(I’m pretty sure there was similar version of this where they guy wasn’t in the room and they were just watching the earlier recording of the speedrun but I can’t find it now)
I would have conflicted feelings about it if I were the devs, often speed runners even forget or don’t even know the story of the game they run lol I imagine it’s like spending all day cooking something really nice and your serve it to someone who absolutely loves the dish but mainly because of the plate you served it on, they come back every day to order it only to throw the food away and stare at the plate
More like someone giving you a lecture about where every ingredient came from, who gathered it and how it found its way into the dish before letting you eat. Just give me the fucking food I don’t have time for this nonsense.
Seems more like someone taking a picture of the food, and then leaving without trying it. They still appreciate the food, just not the part that makes it great.
Maybe for glitchless but in glitch allowed speedruns its basically the plate they see
Yeah, I haven’t ever met a speedrunner that hadn’t played the game casually at least a few times. Just because its a running joke that speedrunners don’t care about the story because of the effort taken to skip it to save time doesn’t mean speedrunners literally don’t care about it. Kingdom Hearts speedrunners are the only ones I have met that can hash out the entirety of that convoluted mess.
Your experience doesn’t invalidate mine. I watch speedrun events very often and and runners will say stuff “Im not really sure why he wants to kill us but skips the entire fight with clever use of game mechanics that was the boss fight!”. Many of them did play the entire game without speedrunning at first, but many dont.
You’re correct. I’ve watched many live speed runners mention that they only know how to speed run the game because they started playing the game with the intention of speed running it to begin with.
Thanks for confirming, I know it’s true but it’s funny seeing people downvote my comment as if there was an unspoken rule for speedrunners to experience the game in full before speedrunning
Social media people are petty
a lot of devs love watching stuff like speedrunning
True, but some of them hate it. But with the growing presence of speedrunning friendly features in new titles (looking at you, Supergiant), I think that’s becoming less of a problem.
Either way, these “devs watch” reaction videos are fantastic.
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Could they not afford to buy a new controller when the A button broke?
In this economy? Better believe I’m looking up the No A Button strats.
Perhaps it was eaten by the larger buttons
The A button is already the largest button so it had to be stopped
The jump button. Saved you a click.
More than that, it does all sorts of things that also had to be worked around.
WOOOOO YEAH BABY
Can we please stop adding “After 28 years” to every article and video about this game?
“After 28 years” received a 6-minute standing ovation at Cannes
Completing the trilogy “after 28 days” and “after 28 weeks”
https://m.imdb.com/title/tt10548174/
Only reason I’m not outright dismissing this sequel is because Danny Boyle is directing it. I thought 28 Weeks Later fell short of the original but it was still enjoyable enough.
not to worry, it won’t be long until “after almost 29 years…”
And then 30 years…
On and on until…
Came wait for the explanation video to drop. Bowser I’m the Fire Sea was the last stronghold a year ago. Here is a history of the no press challenge.
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I too can’t wait when biologically-modified dogs, cats and alike beat videogames using their own undeveloped-yet-modified brain for the first time.
H h h , th t’s re lly wesome. Congr tz to the pl yers.
Wow, this success is truly something to be proud of. I extend the most unreserved compliments to the whole group involved. Nintendo’s most well known title is thoroughly deconstructed now. I, for one, find myself delighted by the outcome.
B sed.
B sad, because A button gets to rest.