• Mango@lemmy.world
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      3 months ago

      I own the crew, but honestly think it’s a shit game that’s not worth my attention.

      • Einar@lemm.ee
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        3 months ago

        It’s not about this particular game.

        It’s about setting a precedent for games you do care about.

        • Mango@lemmy.world
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          3 months ago

          The games I care about will be preserved no matter how the publishers of them flail about

          • Einar@lemm.ee
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            3 months ago

            Not in this case, seeing that progress is stored online.

            Who says that the game you care about tomorrow won’t do this next? Why be against an action/not care about something that can only benefit players now and in the long term?

            • Mango@lemmy.world
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              3 months ago

              The games I care about all already have backup options. They’re all the kinds of games that attract people like me who will just fix them right away.

      • psud@aussie.zone
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        3 months ago

        The idea is that since the company is French and France has excellent consumer protection, The Crew is the best example of this practice to fight

        It’s not about whether the game is good, it’s about Ubisoft being French

  • Einar@lemm.ee
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    3 months ago

    Digital “ownership”.

    Ubisoft is determined to take things one step further to stamp out any attempts to continue playing it past its expiry date.

  • Mango@lemmy.world
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    3 months ago

    As if copies of a game on your computer is somehow more digital than the copy being on a disk or a chip that’s ROM.

    • evranch@lemmy.ca
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      3 months ago

      Digital ownership, not storage. As in DRM, GaaS licensing and always-online launchers.

      A ROM cartridge was physical ownership, if you had the cartridge, you could play.

      A CD-key was also a form of physical ownership, install the game and type in the key from the case, you could play.

      • richmondez@lemmy.world
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        3 months ago

        That should be “ownership” as actual ownership implies having control over a thing and no one who “purchased” this seems to have much control. Breaking the DRM and creating a self hosted sever is taking ownership of it. Don’t pretend CD keys were physical ownership either unless the key was entirely validated offline which admittedly older key schemes were.

  • Son_of_dad@lemmy.world
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    3 months ago

    When Nintendo eshop closed, I lost all my purchases. I tried contacting Nintendo to see if they could transfer my purchases to my switch account, but contacting Nintendo is like trying to contact god, you’re gonna get nowhere

      • all-knight-party@kbin.run
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        3 months ago

        Not the same thing at all. When the Crew is lost, a unique game and its world are lost with it. That’s like saying if you want to play something like Metal Gear Solid you can go play Hitman. They’re broadly the same genre, but a lot of unique art and experience is lost by just giving up and letting it go the easy way.