Make the inventory less clunky.
I can’t imagine playing on a controller.
I have 2 requests to improve inventory management:
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Let us rename pouches/backpacks so we know what we stored there.
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Let items you pickup stack with items inside your backpacks/pouches. They already do this with alchemy items and food, so the code is partially there.
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hey, it also has one of the best boss themes ever made, in which the fucking boss himself does the lyrics, give them some credit
The music priorities for this game were weird.
Okay do well have one song, and there will be sad and happy and instrumental versions of that song. And we’ll use that song for everything requiring music. Except for this one optional boss battle that is the result of specific choices that were made. He gets a super dope completely different song that he sings himself.
This is Twisted Force erasure.
At least the song is 🔥
Tie me up and throw me in the river before she sings it again.
Down down down down the river…
The harpy version is stuck on my head for days every time I go through that part
Replaying Hades, the music literally makes me go look up the artists on Spotify and follow them
I believe the composer, Darren Korb, also voiced Zagreus and Orpheus.
Just Orpheus, not Zag.
But Darren Korb and Ashley Barrett are an absolutely insane musical duo.
I need more games where Ashley sings more, because all her songs in Transistor are amazing.
Artificer would be great. I wonder if they didn’t purchase the rights to that sourcebook.
I don’t see how they could make the level cap 20. The spells would be really hard to regulate at that point.
Neverwinter Nights 2 and BG2 had 9th level spells in a real time with pause game and it worked fine. So it is totally doable, especially since BG3 is turn based.
How tf would you implement Wish though
just because you add spells doesnt mean you need to add ALL spells, not every spell is available levels 1-9 in BG3. We just dont need to add in things like Wish.
Of course it is technically possible.
What they mean is how difficult it is to balance.
I’m fine with it being unbalanced like Throne of Bhaal was, where the only people who stood a chance against you were other children of Bhaal. That was a blast and a unique experience for a crpg with some really cool powers.
Imo it shouldn’t be balanced. But there has to be buildup in the story and ToB had two full games of it.
I want to have the level 12 characters fight a level 20 pc for fun.
You can’t. Any lvl20 Spellcaster would tpk the whole party in one spell 😂
When you meet the wizard mentor of Gale, he is lvl 20. We attacked him and bodied him with crowd control for giggles.
A simulacrum of him, to be precise. That’s why he turns to water when you kill him.
A simulacrum that, again, doesn’t have any spells or abilities that give a level 20 wizard real teeth because they aren’t built into the game.
They can’t and said as much for specifically this reason. Probably the best video game to come out in recent memory, but people will still bitch.
They can, since it has been done in the past games.
Just to be technical, here… Those past games, BG1 and BG2, utilized a very different ruleset (the ADND ruleset, if I recall correctly) to the ruleset BG3 utilized (5e). While they share a lineage, ADND and 5e are quite different.
It’s a game. The fact that they use 5e for most things, doesn’t mean they can’t include other rules or explanations. A wish spell might not even exist in this universe, and it would be fine. Revivify scrolls don’t exist and don’t work this way in 5e. There are no “surfaces” in 5e like they exist in bg3. A lot of feats are changed (so far as to even break bounded accuracy). They could easily implement lvl20, but they decided to end the game around 12, which is fair. Let’s not act as if they had no choice though
Easily implemented level 20? Most tabletop game masters can’t implement a level 20 game without the limitations of a video game. They invariably wind up cartoonish, broken, and unbalanced. There is a reason there is only one official adventure that even ranges up to 20. Balance may not matter to you but It does matter for a game.
No, they can, they just have to accept that it isn’t supposed to be a balanced experience in the first place. It was an absolute blast in throne of Bhaal. They would need a story that actually justifies it though.
Also, is anyone actually “bitching” about it? people just want more bg3 with their character and who can blame them for that?
The soundtrack is indeed mid, but aren’t all the musical themes callback to the original Baldurs Gate music?
I don’t think I’ve heard this banger in BG3
I remember Divinity Original Sin was the same, the song was really shrill too, they don’t appear to have a good track record with a games musical score
I have one single mod: disable the music in elfsong tavern
Wait until OP discovers there’s a whole RPG dating sim after the character creator.
The most important way BG3 can improve is by fixing the right-click to examine bug.
If you try to examine anything during initiative while another player is selecting a reaction, it breaks examining until the next load screen. Happens nearly every initiative in my four player campaign.
baldur’s gate 3 but it’s dream daddy
Motifs go brrrr
Likely no dlc, hasbro laid off their side of the team who built the game so making more dnd content would probably be too much of a hassle and struggle for larian