I’m embarrassed to say that I have encountered this, this particular type of story on multiple occasions… So I got curious, is there a name to this trope?

  • Nikls94@lemmy.world
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    2 months ago

    I don’t quite think that there’s a name for this genre (yet?) but I’ll take this opportunity to blast out my favorite story-focused game serieses

    Xenoblade is a nice fantasy RPG if you really like Storytelling! And all 3 core games are available on Switch!

    Generally speaking, Xenogears and Xenosaga have amazing stories too, but Xenoblade got translated and dubbed waaaay better

    Edit: just thought of this the last couple of minutes, and, if there was a name for this genre, it would spoil the whole game/movie/book for you! Imagine watching Planet of the Apes for the first time (it’s old by now and I hope there’s no one here who didn’t watch it already) and exactly knowing what planet it is

    • AwesomeLowlander@sh.itjust.works
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      2 months ago

      if there was a name for this genre, it would spoil the whole game/movie/book for you

      Not really. A work doesn’t have to be marketed as a specific trope, that doesn’t mean it isn’t categorised as such. There are entire categories on TvTropes that carry mass spoilers - looking at any of the examples will spoil that work for you. This is just one more such category.

  • yamanii@lemmy.world
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    2 months ago

    I don’t think there’s a trope name for it, since the trope itself would spoil the story since this is often a twist.

    Tap for spoiler

    Like Etrian Odyssey 3

  • Archer@lemmy.world
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    2 months ago

    Aladdin (1992). The Genie is the last survivor of the AI wars and has mental damage. The Cave of Wonders is another remnant. “Magic” is low level AI responding to human intent. Iago is an uplift. Agrabah is literally a generic Middle Eastern county because it was assembled from the fragmented records of what remained of the Middle East.

    • Etterra@lemmy.world
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      2 months ago

      You know, the modern remake of The Time Machine shares some of these elements. Orlando Jones was the broken AI lol

    • LainTrain@lemmy.dbzer0.com
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      2 months ago

      Do you think the genie got it from twitter war brainrot or just did too much of the sensory content back in his skibidi days?

  • greedytacothief@lemmy.world
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    2 months ago

    I wonder who did this first? Didn’t ultima have a storyline like this, or am I misremembering a game from before I was born

    • _NetNomad@fedia.io
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      2 months ago

      i think pops up in early computer rpgs like ultima a lot because the original Dungeons and Dragons was full of that kind of anachronistic stuff. TSR probably didn’t intentionally make it post-apocalypse though. they were just cramming whatever they thought was cool at the moment into their game, which is why you’re just as likely to find a downed spaceship as a dinosaur in Blackmoore. the post-apocalypse angle probably game to be when early crpgs wanted to ape that but wanted give it a proper story justification

      i’ve also heard people say that the silmarillion has scifi elements, but i’m not sure how much of that is what tolkien intended versus what people read into it. i’ve also heard that the trope originates from medieval people coming across ruins of ancient roman architecture, but no examples were given- although it’s funny to think we have robots in The Legend of Zelda because aquaducts

      • flyingjake@lemmy.one
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        2 months ago

        Exactly what I was thinking, I’m not sure of any example coming before the original Charlton Heston version.

        Don’t have a name for the trope tho

  • OpenStars@discuss.online
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    2 months ago

    Star Trek comes to mind unless you disallow scifi (as high fantasy usually would iirc, though notably “space operas” really do seem to blur the line).

    LOTR could be argued as such - there was an earlier age of beings from which only remnants survived, and then we also watch live as a second epochal transition takes place, where the likes of elves disappear. I mean, either way it’s not “our reality” type of age - but then again you couldn’t ask for that from “high fantasy” by definition :-).

    And it’s a very common trope in video games - e.g. Chrono Trigger that is arguably the best RPG of all time (shitty graphics, even for its time, but hands-down the best story I’ve ever seen, made btw by the creators of Final Fantasy who were given the freedom to do whatever they wanted for it).

    And I’ve seen some others where like basically Earth is implied to have been destroyed (or at least it is unclear whether it survived a world-ending event), but the singular human remaining lives on, in space, but in something like a series of interconnected “worlds”, some having higher levels of technology than Earth ever managed to reach while others are set in earlier timeframes. And dealing with noncorporeal beings from like higher dimensions, and entities like a god inside the machine - so definitely once again mixing up heavy elements of “high fantasy” (with the likes of swords and magic) and sci-fi.

    If you can dream it, someone has likely written it. Books are freaking awesome! 😎 So too are other mediums, when profits are not the exclusive focus.

    • TexasDrunk@lemmy.world
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      2 months ago

      I loved Chrono Trigger! The very first example of this that I ran into as a kid was Crystalis. You are told at the beginning that it’s Earth after an end of the world event, but it’s a sword and sorcery overhead action RPG (think original Legend of Zelda with slightly more RPG, slightly more action, and slightly more varied combat) and ends with you shooting advanced technology with your magic sword.

      • OpenStars@discuss.online
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        2 months ago

        Yes I played Crystalis! Not like, whenever it was when it first came out, but I like to study the evolution of gaming so I went back and played a bunch like Dragon Warrior/Quest, even the Japanese versions of Final Fantasy, Phantasy Star, etc.

        I definitely enjoyed Chrono Trigger more:-). But I was glad to have played Crystalis too, especially with it having been so unique (or at least like rare I guess).

        And while I never played it, isn’t Baldur’s Gate also post-apocalyptic, with a high fantasy theme? There are indeed so many that use that trope.:-)

        • TexasDrunk@lemmy.world
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          2 months ago

          Chrono Trigger (and Chrono Cross for that matter) is a better game for sure but I played Crystalis as a kid when it first came out so it’ll always hold a special place in my heart. Chrono Trigger came out when I was about to become a teen so I had other things on my mind at the time.

          As for Baldur’s Gate…kind of? Without going too far into it, most of the D&D worlds had some sort of apocalypse in their past. Faerûn’s apocalypse was so far back that they’ve completely rebuilt, and they were already fantasy so there was no serious genre shift (it’s high fantasy) and it doesn’t fall under the Earth All Along trope. The floating city that crashed when shit went wrong was held up by magic.

          Ok, I went further into that than I meant to. I’m an old nerd.

          • OpenStars@discuss.online
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            2 months ago

            I was poor and so played very few titles when they first came out, but at some point later on discovered emulation, and loved seeing the magical wonderland of all the best games from the past.

            I particularly loved seeing the “development” of a genre. Like Dragon Warrior/Quest was a game where the player controls a single character, who only had 8 item slots (though I don’t recall if you could fit like 3 or 8 or sth medical herbs together - even if so it was extremely constraining), and keys were something that you used once but never again. Then Dragon Warrior/Quest 2 added two additional characters to your party - but they were “fixed”, both magic-users, a prince & a princess iirc, who kinda swapped between them which was more powerful at the time as they learned new things. Then Dragon Warrior/Quest 3 allowed you to roll your own characters with a character creation menu in a tavern, and you could reject them and reroll to attempt higher stats, choose their names, classes and even upgrade classes, some like Sage needing special items from the world. Somewhere in there keys became permanent forever-use items, though they also expanded to include different “types” - opening locked wooden, metal, gold, or prison doors.

            And Dragon Warrior/Quest 4 was one of the most intricate, multi-interleaving storylines that I’ve ever seen, despite the constraint of having to fit onto an old NES cartridge!:-) Those graphics were NOTHING like the 3-d effects of the later installments in the series, yet so very much of what made those franchises great were there.

            Chrono Cross I did not like so much - it was “fine” as a game, but it was not the spiritual sequel that I hoped for:-). I occasionally play through Chrono Trigger every few years, like re-reading an old favorite book - the music, the story, the themes, it relaxes me and I enjoy it, plus it’s so short that such is do-able:-).

    • yamanii@lemmy.world
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      2 months ago

      Saying Chrono Trigger had shitty graphics for it’s time is the hottest take I’ve ever seen lol.

  • Mossy Feathers (She/They)@pawb.social
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    2 months ago

    The Elder Scrolls. It’s not explicitly stated, but iirc it’s highly suggested it’s post-apocalyptic. That said, it’s still fantasy, there’s still magic, spellcasting and so forth (there’s no indication that the magic is the result of lost tech becoming indistinguishable from magic); it’s just that the lore highly suggests it may be post-apocalyptic.

      • Mossy Feathers (She/They)@pawb.social
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        2 months ago

        It’s been a long-ass time and some of the lore may have been retconned/clarified since then, however it was a conclusion I came to on my own. Basically, iirc, the Towers are hybrid physical/metaphysical structures which essentially keep Mundus (Nirn + other planes) stable and allow for things like magic to occur. When a tower is destroyed, Mundus becomes less stable and magical ability declines. Let’s hope we don’t destroy any towers then!

        Oh wait. A bunch of the towers (are speculated to be) destroyed. Red Mountain (vvardenfell) was destroyed after the false-god Vivec lost his powers and could no longer keep the Ministry of Truth from smashing into the mountain, Walk-Brass zero-summed itself and the race that created it, the White-Gold tower was destroyed during the Oblivion Crisis, I don’t remember what happened to Crystal-Like-Law but I’m pretty sure that’s gone too.

        If you wanted to get fancy with it, you could even point to the magic system getting less complex with each mainline game (yes, I know it’s probably just laziness, but I like my explanation more). Hell, it seems like all the crazy, cool stuff happened long before the events of any of the games; it seems like all the races peaked before we ever got a glimpse into that universe.

        So while I guess it’s a bit premature to call TES post-apocalyptic, it’s definitely headed in that direction. It seems to be a series about a world that’s slowly collapsing and falling apart.

        Edit: I spent some time trying to brush up on my TES lore (fuck, I’m starting to hear the games’ siren song; it’s been years), and came across this wonderful paragraph:

        Using his dentition as tonal instruments, Anumaril dismantled his bones and built of them a Mundus-machine that mirrored Nirn and its planets. And when he had used all his substance in fangling this orrery, the Orrery of Elden Root, he placed the segment-sceptre within, hiding it between the Moons.

        You… you did what?

        I wish the games were half as interesting as the lore.

        Edit 2: I remember why I thought it was post-apocalyptic! Space! Iirc all the races have been to space and had spaceships and space battles, except it seems like everyone has forgotten about it by the time the games take place. Combined with the gradual destruction of the Towers, it seems possible that the games could be post-apocalyptic but are being filtered through a lens of ignorance, making the residual advanced tech appear as though it’s magic.

      • Death_Equity@lemmy.world
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        2 months ago

        There is a fan theory that Fallout lead to TES because of radiation. It holds about as much water as a sieve, but its fun.

        • Mossy Feathers (She/They)@pawb.social
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          2 months ago

          It actually doesn’t have anything to do with that theory, but I won’t lie, I do like that one.

          I wrote a bit about it in response to their question, and I think I misspoke (miswrote?) and kinda jumped the gun. It’s not really post- apocalyptic, however the series does seem to document a world in decline.

          I’m not sure if you’d consider that apocalyptic (a slow apocalypse), heading towards the apocalypse (what happens if all the Towers are destroyed?), or post-apocalyptic (it seems like the races peaked before any of the games) though.

          Edit: I remember why I thought it was post-apocalyptic! Space! Iirc all the races have been to space and had spaceships and space battles, except it seems like everyone has forgotten about it by the time the games take place. Combine that with the destruction of the Towers, and yeah. Seems possible that the Elder Scrolls could be post-apocalypse and is being interpreted as fantasy because the characters of the series don’t know how any of the tech works anymore.

    • FuglyDuck@lemmy.world
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      2 months ago

      Shanara chronicles are set after humanity fucked everything up, demons came and fucked more shit and got sealed away and are now coming back.

      It’s otherwise your sword and horse fantasy, though.

        • SolOrion@sh.itjust.works
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          2 months ago

          There’s not, maybe that’s what he means by ‘in a way’?

          Great games, highly recommend them. Not sure they really fit the trope, though.

      • dexa_scantron@lemmy.world
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        2 months ago

        Yeah, though clues are few and far between; the

        spoiler

        museum in Tanchico with the Mercedes hood ornament

        is the biggest clue. From Jordan’s other writings, the

        spoiler

        First age was our time, then humans created an AI powerful enough to genetically engineer humans to be able to do magic,

        and that led to the Age of Legends.

        • cevn@lemmy.world
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          2 months ago

          Yup. I think there are a few more, on a re read rn and Great Hunt they go to a parallel world where there appear to be Jet contrails and large swatches of burned ground where absolutely nothing will grow - nuclear fallout?

          I hadn’t heard of the AI bit before but it sort of makes sense. sAIdin and sAIdar? No?

    • illi@lemm.ee
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      2 months ago

      The Broken Empire trilogy. Also Red War trilogy, which is spin-off (though uses these themes a bit less)

  • deegeese@sopuli.xyz
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    2 months ago

    You mean like “dwarves and elves are GMO humans” and “magic is actually tech gadgets” ?

    • SzethFriendOfNimi@lemmy.world
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      2 months ago

      For a pure magic example

      The Mistborn era 1 (books 1-3) are fantasty magic.

      Mistborn era 2 (books 4-7) occur hundreds of years later in that worlds “industrial/steam” age. Still, with magic.

      So, for example, some allomancers can push or pull on metals. In Era 1 that’s used for combat but also for rapid movement. An allomancer can fall from a wall, throw a coin and “push” off of it causing them to bounce forward and upwards. As they’re starting to reach the azimuth they “pull” the coin, catch it and repeat.

      They also in combat throw and then “push” coins or metal fragments like shrapnel.

      In Era 2. A sheriff (who’s an allomancer) leaps across a gully, aims and shoots a bullet into a wooden crate and then “pushes” on it to cross it.

      Another time during a shootout one “pushes” gunfire away so it deflects around him. Not guaranteed to get all of the bullets but useful in situations like that.

      There are other uses and other allomantic abilities but the entire shift of the format was just done phenomenally.

      Can’t recommend the Mistborn series enough

        • SzethFriendOfNimi@lemmy.world
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          2 months ago

          And the powers, as in all the cosmere series, has limits which balances it out.

          No endless pushes, flying, etc. every world has some resources or constraint so you’re not left with a “Superman” kind of scenario.

      • 9bananas@lemmy.world
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        2 months ago

        you probably already know this, but for anyone else:

        The Cosmere Series (of which the Mistborn Saga is a part of) does heavily feature Sci-Fi as well as post-apocalypse themes alongside (mostly) fantasy (Sci-Fi: the sunlit man, tress of the emerald sea; post-apocalypse: Stormlight Archives, Yumi And The Nightmare Painter), which made me think OP was talking about this series specifically.

        In some of the other books it is mentioned that all of the powers originally came from a being called Adonalsium (basically God). what fuels all these manifestations of powers is called Investiture. Each Shard of Adonalsium manifests different Powers, Allomancy is just one of them.

        so it’s a unique mix of classic fantasy, sci-fi, and post-apocalypse genres in a single gigantic saga, in which the sci-fi and post-apocalypse themes are intentionally kept vague and in the background.

        highly recommend all of the other books!

        they are great in their own right, and also give a LOT of extra bits and peaces of the overall lore!

        what’s best about the series is, as you’ve already explained, the “hard-fantasy/sci-fi” approach to powers: all power requires some kind of source, everything comes from something.

        best to do the Stormlight Archives after Mistborn (either order works), then the rest; order doesn’t really matter, although i recommend Tress of the emerald Sea and The Sunlit Man to be read last, because they contain a lot of sci-fi lore, which is best enjoyed last (imho)

        also: Stormlight Archives Book 5 is coming relatively soon, i think it’s december?

        • SzethFriendOfNimi@lemmy.world
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          2 months ago

          That’s a great summary. I’ve really enjoyed all of his books.

          I can’t wait for December 6th when Wind and Truth releases.

          I’m finishing a reread of the Stormlight Archive now.

  • FuglyDuck@lemmy.world
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    2 months ago

    Star Wars is fantasy, not sci-fi. (Technically it’s a space opera, it not at all about science or how that science might impact society.)

    Just because there’s technology, or it’s post apocalyptic doesn’t make it not fantasy.

    Shanara chronicles, too.

    • paddirn@lemmy.world
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      2 months ago

      Yeah, in my mind, Sci-fi is more than just space ships or aliens or futuristic tech (though those are loosely part of it), it’s more about exploring different questions, under the guise of some sort of new technology. “Hey, we invented this thing that can remove racism from people’s brains, but it also makes people love-obsessed and creates dependency issues in people. Should we use this on the population?” It raises moral/ethical questions about what we could or should do given the chance.

      Star Wars is straight-up fantasy with high-tech aesthetics, but it has more in common with Lord of the Rings than it does with anything sci-fi. It’s about a hero’s journey and good vs evil.

      I wonder if you couldn’t do a reverse Fantasy/Sci-fi story? Basically a sci-fi sort of story with fantasy trappings. Like a fantasy story that looks at some new magic development and what the implications for humanity are of that new magic process. “We perfected an alchemical process to turn poop into gold! Should we flood the market with poo-gold and crash the medieval economy?”

    • CarbonatedPastaSauce@lemmy.world
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      2 months ago

      Shanara chronicles, too.

      Yep, they visit ruins in one series that is pretty clearly the ruins of Tacoma or some place like it.

      Terry Brooks happens to live in that area. Coincidence? :)