Games released on the last days of the PlayStation. Games such as RoboCod, Barbie, etc.
I have to stay away from first-person games because they make me super nauseous.
You must be puking non-stop IRL
Games that look so much better on another console or PC. Like the top-down GTA games.
This is the main category for me, if it’s a ported PC game I’ll play it on PC (quake 2, command & conquer, etc)
I don’t mean to go against the spirit of the thread, but I don’t avoid anything. I only go after what I want. No one is trying to force PSX games on me
Ah, but if you only go after what you want, then by definition you’re avoiding what you don’t want.
Not actively. It’s not like it was a conscious decision, so I wouldn’t even be able to tell you what I was avoiding
ooh, can I be the first then? Buddy, you gotta play SPYRO THE DRAGON, that game is the pinnacle of the loveable skrunko genre. You get to play as the titular Spyro, a plucky little dragon dude. How cool is that? So when’re you gonna start your first playthrough?
Skunkro?
Beat the trilogy!
Play it again.🔫
😳
Ah, touché.
Games with “tank” controls like Tomb Raider or Legacy of Kain Soul Reaver. I find them painful and unenjoyable.
SR1 was nowhere near as bad as Tomb Raider. The combat was a bit boring and the puzzles were repetitive, but the platforming was significantly more viable than Tomb Raider.
I mean, I haven’t touched either game in over two decades, and I only briefly played Tomb Raider versus the hundreds of hours I spent in all the Legacy of Kain games, and I frequently watch cutscene “movies” of the LoK titles, but I’m sure that hasn’t created a bias in me whatsoever.
I want to like LOK:SR, but I can’t get past how much I dislike how it controls.
I agree that Tomb Raider is worse though.
Yuck, yeah. I remember so much of the tension in the first Resident Evil was fighting with the damn controls. It’s like trying to run away from something in a dream, and your body isn’t doing what you want it to!
<shudder>RE with QWOP controls
This opinion is unpopular among all but one of my friends, but I actually find tank controls to be fairly intuitive. If I haven’t played one in a while it takes me about 10 minutes to adjust, but after that, it is second nature for me. But I did play a ton of RE as a kid. Maybe that’s why.
Nothing wrong with knowing what you like. I grew up on arcades and early generation consoles, so my preference skews towards faster paced games with tight controls. Because of that I just don’t enjoy anything that I perceive as slow to control. To be fair though, any games from those early generations that felt slow to control didn’t appeal to me either.
Pretty much any licensed TV show or movie property game. Back in those days, only Disney had any sort of quality (all in the visuals of course) and the games still ranged from absolute crap to mid.
So many early 3D games as you’d find on the PS1 I tend to avoid replaying today simply because they had some jank-ass controls. They were still figuring shit out so layouts were all over the place, how things felt and whatnot was often wonky, etc. I love so many PS1 games I remember when they were new but trying to play them today is just pure hell.
I never played a resident evil game.
I played through part of RE7 Biohazard and it made me want to try the others but I never got around to it