The second problem is absence of regional prices in other markets but Steam.
They are selling games two (!!) or so times cheaper in RU region. For example, AAA game might cost 60 dollars or 6000 rub in US but it will costs 35 or 3500 rub in russian steam.
Even though I couldn’t afford games in the past and pirated them - at some point I started buying stuff just because it gives much better, hustle -free experience.
The second problem is absence of regional prices in other markets but Steam.
They are selling games two (!!) or so times cheaper in RU region. For example, AAA game might cost 60 dollars or 6000 rub in US but it will costs 35 or 3500 rub in russian steam.
Even though I couldn’t afford games in the past and pirated them - at some point I started buying stuff just because it gives much better, hustle -free experience.
If I’m low on cash, I pirate. When I have cash, I buy up the games I want. If it’s a game I enjoyed years ago and it’s on sale, I grab it.
The idea that piracy results in lost sales is flawed. No one I know who pirates can purchase the game to begin with.
Is a library piracy? No? Cool, discussion over.
I mean… Saying that it doesn’t result in lost sales at all is disingenuous.
They aren’t losing 70 dollars for every download, but they also aren’t losing zero.